Queer The Air My critical analysis explores the queer presence on the mobile culture and its often positive and sometimes negative influences. Many apps and…
Year: 2022
Please follow this link to proceed to my Analytical Publishing Project (A1): https://sites.google.com/view/523-a1/what?authuser=0
Week 5: Mobile Games (A2)
Posted in (A2) Movable Feast
Hosted by Danya, Rika and John Welcome to our open educational resource (OER) on Mobile Games in Phonics Education! Our team is super excited to…
Gather.town
Posted in Mobile Education
https://www.gather.town/education Gather.town is a freemium (free for <25 concurrent users) platform for virtual experiences. The UI is reminiscent of the early days of Pokemon (Gameboy…
Prodigy Math
Posted in Mobile Education
Prodigy is a Math learning application that utilizes gamification for Grades 1-8. Teachers or parents can assign concepts to students or students can explore math…
Surprisingly that no one has mentioned LinkedIn Learning under Mobile Education category. Because it has been a “close friend” to me since 2020 when I…
Snap, Search & Learn
Posted in Mobile Education
App developers are leveraging cameras on mobile devices in creative ways. Snapping a picture, and having databases match your search, is the new way to…
Flipped Classroom
Posted in Mobile Education
Mobile education has a great start in the flipped classroom. The concept of a flipped classroom from conferences, professional development and learning I did was…
Many people, including myself, are witnessing the useful and positive effects of mindfulness: Reducing stress levels Improving concentration and organization Controlling emotions Why not introduce…