A1: Brain Computer Interface, a Critical Exploration Through the Lens of Musk’s Theory of Transhumanism
By Rich Payne 2024.06.21 For my A1 analysis I’ve chosen to look at Brain Computer Interface technology. I’m considering it through a lens of Musk’s theory that we need to integrate with computers. Neuralink has been in the news for major milestones in this field this year. Please visit the OER at this site: https://sites.google.com/view/etec-523-a1-bci/home […]
Physical Impacts of Mobile Devices
For my A1 Analysis, I explore the physical impacts of mobile devices. I explore symptoms associated with the use of mobile devices, analyze the relationship to education and learning, and provide strategies for prevention and mitigation. Explore my project here: https://sites.google.com/view/physicalimpactsofmobiledevices/home There are a few prompts throughout the site to encourage reflection, including these two […]
OER – Siri and her AI Offspring
“Hey Siri, Say hello to your children!” Welcome to Nicole and Joel’s Movable Feast week- “Siri and her AI Offspring.” We’ve decided to update our topic title slightly, shifting from Siri and her “siblings” to a new generation of AI. The rapid advancements in this area required incorporating Apple’s major update regarding AI and Siri […]
Newsela | Literacy-focused Instructional Tool
Week 4 had a rich curation of edtech tools and apps. Newsela was one of my favourite edtech tools to help with literacy-focused goals and to curate news articles that are relevant. It’s main features include differentiated, grade-leveled reading that is up-to-date in informational text. The articles often guide students towards literate skill-building and text […]
Simplifying Access with SSO: Classlink and Clever
In today’s education world, students and teachers use mobile devices like smartphones, tablets, and laptops, along with cloud-based tools and social media for learning. However, managing all these digital tools can be challenging without a strong system in place. A well-organized digital framework is needed to effectively use these technologies and evaluate the quality of […]
Week 5 – The Movable Feast Begins
In case you haven’t found the schedule of activities for this week, the DIY Learning Team has their launch post here. You can also find it under the Movable Feast header in the main menu. Thanks to the Week 5 Team for putting everything together so quickly. Meanwhile, please recall that your A1 submissions are […]
Kahoot, Quizizz, Blooket or Gimkit?
Gamifying the classroom is not a new concept. With technology at the fingertips of most students and schools, online interactive learning games have increased in popularity. The ability to create and customize to the learning goals of each class, search pre-made question banks, and, most of all, increase engagement and participation, it’s hard not to […]
OER – DIY Learning
Hello everyone, Sam and I are pleased to kick off the Movable Feast with our investigation into DIY learning. We’ve enjoyed the process of digging into the topic and putting everything together, and hope you enjoy it as well. Please follow the link below to the full experience. Our perspective is to give you things […]
Genially – The Platform That Does Everything
Genially has so many options for student usage and teacher/staff usage that promotes the gamification of so many materials that can be used in the classroom. Types of Materials You Can Create While this website works very well on the computer, it also works well with a mobile device. It is quick to load and […]
PhysiAPP
I was referred to my first physiotherapist after having a recent bilateral mastectomy as the preferred course of treatment and therapeutic response (as opposed to chemotherapy and radiation) to a breast cancer diagnosis. During the appointment, we did a series of exercises that the physiotherapist guided me through alongside the program on her computer, which […]