Simplifying Access with SSO: Classlink and Clever
In today’s education world, students and teachers use mobile devices like smartphones, tablets, and laptops, along with cloud-based tools and social media for learning. However, managing all these digital tools can be challenging without a strong system in place. A well-organized digital framework is needed to effectively use these technologies and evaluate the quality of […]
Week 5 – The Movable Feast Begins
In case you haven’t found the schedule of activities for this week, the DIY Learning Team has their launch post here. You can also find it under the Movable Feast header in the main menu. Thanks to the Week 5 Team for putting everything together so quickly. Meanwhile, please recall that your A1 submissions are […]
Kahoot, Quizizz, Blooket or Gimkit?
Gamifying the classroom is not a new concept. With technology at the fingertips of most students and schools, online interactive learning games have increased in popularity. The ability to create and customize to the learning goals of each class, search pre-made question banks, and, most of all, increase engagement and participation, it’s hard not to […]
OER – DIY Learning
Hello everyone, Sam and I are pleased to kick off the Movable Feast with our investigation into DIY learning. We’ve enjoyed the process of digging into the topic and putting everything together, and hope you enjoy it as well. Please follow the link below to the full experience. Our perspective is to give you things […]
Genially – The Platform That Does Everything
Genially has so many options for student usage and teacher/staff usage that promotes the gamification of so many materials that can be used in the classroom. Types of Materials You Can Create While this website works very well on the computer, it also works well with a mobile device. It is quick to load and […]
PhysiAPP
I was referred to my first physiotherapist after having a recent bilateral mastectomy as the preferred course of treatment and therapeutic response (as opposed to chemotherapy and radiation) to a breast cancer diagnosis. During the appointment, we did a series of exercises that the physiotherapist guided me through alongside the program on her computer, which […]
phyphox – Phone Based Physics Experiments
From an engineering perspective, it’s really amazing how many sensors are built into modern phones: 3 axis gyroscopes, accelerometers, air pressure sensors, etc. Most are used for rather mundane tasks at best (like switching from vertical to horizontal orientation when rotating the phone). phyphox is an app that uses these sensors for science experiments. Some […]
Snapchat Streaks
This is my first year teaching in a Junior High grade (Grade 8 Core French) and it’s been an illuminating experience to say the least. One thing I had not previously experienced was the pervasive effects of Snapchat on the interactions and culture of teenagers. Perhaps one of the most fascinating and troubling ideas for me in […]
Second-Hand Experiences
“This post is about the collection of social media apps and the culture around experiencing important events in a second-hand way.” I remember my cousin convinced me to get Instagram in 2012. She raved about the filters and how it would be the new Facebook in no time. I was hesitant to join but thought […]