Hi everyone, This video presents my forecasting concept: a Voice-Building AI Companion designed to support students in developing confidence, voice, and critical thinking through guided…
Category: Mobile Technologies
CapRate Vision Lite
Posted in (A3) Mobile Forum, Mobile Education, and Mobile Technologies
A Small Experiment in Mobile AI and Valuation CapRate Vision Lite is a prototype that explores how mobile AI can support reasoning about risk, income,…
A3:Context-aware Choose Your Own Adventure
Posted in (A3) Mobile Forum, Mobile Education, and Mobile Technologies
Hi everyone! For my A3 assignment, I have decided to research on “Context-ware Choose Your own adventure” . Below is the OER : What is…
Twine: The Transformation of “Talking Stick” Storytelling to Interactive Storytelling
Posted in (A1) Analyses, KNOWLEDGE MILL, and Mobile Technologies
Storytelling has long been a powerful tool in corporate training, we love to use story to engage learners and convey complex ideas in relatable ways.…
Building (and Teaching With) a Rate Stress Test & Affordability App
Posted in (A1) Analyses, and Mobile Technologies
Introduction I set out to build a small teaching app that helps students feel how mortgage stress testing changes what they can borrow. The widget…
For this assignment I’ve chosen to highlight a technology that I have personally used a good amount over the last few years to make presentations…
A1: Notion AI for Note-taking
Posted in (A1) Analyses, and Mobile Technologies
I have always used the process of taking notes as an indication of whether students were paying attention in class and to steer my teaching…
A1: Planbook
Posted in (A1) Analyses, and Mobile Technologies
Here is my analysis of the digital teacher planner, Planbook. For educators looking for an alternate method to planning than using paper, I highly recommend…
Minecraft Education – Next-level Gamified Learning
Posted in Mobile Education, Mobile Technologies, and uncategorized (flotsam)
It’s pretty often we hear about “gamifying” learning… Taking aspects typically related to gaming such as prizes, leaderboards, immediate feedback, and mastery learning, and apply…
W3 – The “Enshittification” of Mobile Products and Culture
Posted in Mobile Culture, and Mobile Technologies
One of the first words that comes to mind I think of mobile culture, and technological culture in general, is growth; growth in computing power,…

