KNOWLEDGE MILL

Slackification of Office Culture

Slackification of Office Culture

By j christopher stanger on January 15, 2019 When Slack emerged on the Mobile Communications scene in 2013 it promised businesses a way for workers to communicate anywhere, anytime, share files, meet, set schedules and track projects. It promised to both improve ‘productivity’ and provide ‘efficiencies’. From a mobile culture perspective, apps such as Slack have also […]

Elements 4D – Augmented Reality Applied to Chemistry

By carlo trentadue on September 12, 2019 Elements 4D is an app that has the capability to illustrate various chemical elements and the reactions they have using Augmented Reality. This is an app that is designed to inspire and engage students about science and chemistry in an interactive way. Truthfully, I’m not a science teacher, nor a […]

A1-Mobile Coding and Beyond: Exploring Sphero EDU

Original post by Dan Edwards on June 21, 2018 Hello Everyone. For Assignment #1, I have investigated how coding activities have great potential for mobile technologies.  I have looked at coding and the mobile app Sphero EDU.  For this activity, I decided to take a different approach to making my presentation.  Throughout my MET journey, […]

Go-To Tools: Canva & Balsamiq

Original post by Allison Burnett January 12, 2019 There are a few tools that I picked up through either my work or studies that have become indispensable for me. My two top picks would be Canva and Balsamiq. I love both tools so much that I pay personally for my own subscription to each of […]

Progressive Web App (PWA)

Originally posted by Marc Tavares on March 21, 2019 Progressive Web Apps are mobile apps based on responsive webpages that are saved to your phone. It creates an app like experience and enables functionality like offline access, push notifications, and access to device hardware. The data from the webpage is cached so they’re super-fast and behave more […]

A3: Biometrics in the Classroom

A3: Biometrics in the Classroom

Originally posted by michael godwin on July 29, 2018 Hi everyone, For my forecasting project I decided to look at the latest advances in biometrics in relation to education. The ESG Business School in Paris made news last year when it introduced technology that monitors online students using facial recognition software through their webcams. A high school […]

A1: Physical Education/Fitness App, Jefit

A1: Physical Education/Fitness App, Jefit

Originally posted by kevin low on June 22, 2018 With thousands of different fitness apps on the IOS and Android platform available to users, which one do you choose? Where would you even begin to start? There is no definitive answer to this question, as there might be those who just started into fitness with no experience […]

A3 – Micro:bits

A3 – Micro:bits

By Nathan Bristow on March 24, 2019 For my Assignment 3, I’ve been examining the role of microprocessor platforms and their role in education: specifically the micro:bit created by the BBC and currently in distribution in the NWT.

Using the LMS to Improve Grading Efficiency and Feedback Quality

Using the LMS to Improve Grading Efficiency and Feedback Quality

By Jenny Wong on October 18, 2017 Please go to the following link: https://jennywong2.wixsite.com/mysite to view my Analytical Publishing Project. It is designed to also be easily accessible on mobile devices. Please listen to the Introduction podcast before proceeding with the additional videos. Enjoy!

Sketchfab – A Mobile-friendly web viewer and database for 3D models

Originally posted by adrian wheeler on September 10, 2019 3D scanning, 3D modelling and photogrammetry are all very exciting tools that show excellent potential for allowing students to interact with objects and specimens that wouldn’t otherwise be allowed out of the classroom (or even in the classroom in the case of the human specimens we use at the faculty […]