A2 — Augmented Reality
Augmented reality (AR) is precisely what it sounds like: reality, but with something added. The “something” added can include static data (a part number, an object label), dynamic data (temperature, speed), a visualization (a building design, a game character), as well as auditory, haptic or other sensory cues, seamlessly integrated into the view of the […]
Multi-Device Learning and Articulate 360
Articulate 360 is an online learning platform (subscription-based) that appears to have encapsulated the essence of mobile learning. It is a series of apps, including Rise 360 and Storyline 360, both for designing courses for e-learning that can be used on any device. Their marketing uses the phrase “…it auto-magically plays on any device.” The […]
A2 – Experience Design: Save Money, Save Earth, Save Green – A Designed Experience (With Results)
INTRO TO USER EXPERIENCE Since a previous A2 on User Experience (UX) provided a solid foundation for learning about this topic, we decided to take an innovative approach for the movable feast. We strongly encourage you to see their project to explore the concepts of UX. User Experience focuses on the following elements which you […]
aCe for Accessibility
The Web Content Accessibility Guidelines (WCAG) documents are a resource for web developers to design a site that is accessible to people with disabilities. Created in 1999, version 2.2 is scheduled to come out in 2021. Many thanks to Ben Zaporozan for introducing me to the WCAG standards! In the United States, digital accessibility is […]
Influencer Impact
How real is the internet? Based on what they see online, real people are being influenced on their everyday choices. Influencers are people -and their pets– who tend to be passionate about a subject, and whose posts inspire a lifestyle or promote a product, often with a brand sponsorship. This new form of word-of-mouth […]
A Model of Blended Learning
When the traditional teaching mode doesn’t work in the school, how can teachers shift from a classroom-based course to a blended mode? In this short video, a model of blended learning implemented in the classes of G12 mathematics and Grade 10 world history, met the needs of different students as much as possible, not only […]
A1- follow up – is CH leading a reverse trend of open learning?
In my A1, I discussed Clubhouse, an audio social media that attracted a lot of attention and might lead to a new trend of open learning. I would like to follow up on my analysis of this app and also this trend. Please refer to the below link for my original A1. Questions against Clubhouse […]
Companion Robots
If there were companion robots that can live with us at home to do chores, guard the house, teach, play with children, and give us health advice, would you consider getting one? These social companion robots or humanoids can exist in different forms and shapes and the technology is advancing quickly. Here is a video […]
Education for Justice
The Education for Justice (E4J) initiative by United Nations Office on Drugs and Crime (UNODC) pursues preventing crime and advocating a lawfulness culture through education projects designed for primary, secondary, and tertiary levels. These activities help educators teach next generations to understand better and address what can undermine the rule of law, and encourage students […]