I chose to analyze how my body interacted with an informal meeting room inside the 3rd year BDES studio. The room had a large selection of chairs in cramped and open conditions. I decided to document how it felt and looked getting in and out of each chair. I used the facial expressions and body language of my caricature to further represent the experience of every chair.
Adam Larsen | Assignment 5 | Using our Hands
FIRST DRAWING | CARABINER
For the in class blind drawing exercise I was given a carabiner. I tried drawing in iterations to show how I gradually collected more detail from feeling it.
SECOND DRAWING | GLUESTICKS
For my second attempt at blind drawing I thrusted my hand into my very messy studio desk and grabbed the first thing I didn’t immediately recognize. What is interesting about my blind drawings compared to my seen drawing is that in the seen drawing I was able to incorporate reflections, and printed graphics on the packaging.
Adam Larsen | Assignment 2 | Adding Dimension
FIRST DRAWING | CUBES
SECOND DRAWING | MACMILLAN
TIMED DRAWINGS | STUDIO
I chose to draw the BDES 3rd year studio for my timed drawings. I noticed that the more time I had, the more likely I was to wander off into tiny details instead of seeing the entire room as a whole.
A7: Movement – Diego Lozano
Kitchen Antics:
Assignment 6: Tactile Body Space | Anna Finn
In-class exercise


At-home (road trip) exercise

This week I was on a road trip and spent some time analyzing a few material textures inside my car. The first was a fabric material on the seat, which I hadn’t really noticed before. It felt different touching with my whole hand versus tracing the stitches with one finger.
The second material was the hard/smooth leather covering the dash. At first glance the material doesn’t have much of a texture but close up it becomes more evident.

There were many mountain views throughout the road trip. Here I tried to depict the different textures created by the mountains, trees, snow, and sky.

Trying to analyze the changing views while thinking about light, texture and detail became visually over-stimulating after some time.
A7: Movement – Alwyn Rutherford
“UMBRELLA SPACE”Work completed outside of class time.





ANIMATION: PERUGIA SIDEWALK ACCESSIBILITY
Work completed outside of class time.
In this short animation, I have illustrated some accessibility issues with the sidewalk outside Perugia Cafe, and suggested design solutions.
- Bike racks are positioned such that pedestrians who are visually-impaired would run into bikes that stick out into the pathway. This is also an issue for everyone using the sidewalk as they need to maneuver around the bikes.
- For visually-impaired people, there is no indication of where the doorway to Perugia is located.
I have also suggested some possible solutions to these issues:
- Paving material change in front of the cafe doorway to indicate (tactile) that this area is of interest.
- Turn bike rack 90 degrees to move bikes out of the pathway. Extend the gravel section to encompass this entire area which indicates (tactile) that this area is not intended for walking.
UBC Forestry Building Atrium
Work completed in class time.


Ashley Fleck | Assignment 5 – Using Our Hands
Ashley Fleck | Assignment 2 – Adding Dimension
In-Class Drawing

At-Home Drawings









For the last drawing, I switched from paper and pen to tablet and found that I truly had the time to focus on the scale of the geometries, and was able to erase lines as well. The first five minutes of the drawing were focused on the geometry and relationship of scale and then I was able to go ahead and create more detail within the drawing.
A7: Movement | Christopher Reid
A7 Movement – Luke A
Staircase To Wreck Beach
First Encounter, where the trail pulls you off of the road and into the forest.
Next I attempted to ‘map’ this trail/staircase using Lidar… partly for my own memory/mapping later on and partly as an experiment in Lidar iPhone mapping… My focus was on the progression of the trail, as it leads away from UBC towards Wreck Beach and the Ocean, and the associated experience and feeling with this movement.
The final four images are perspective moments in the Augmented Reality map created by my iPhone Lidar Scan (3D Scanner App). The first two perspectives show movement from inside the forested trail, outward toward the beach, focusing on the revealing of the ocean and view, and the building up of this through sound and smell. The last two images show the reverse direction and moving upward back towards the forest away from the beach. This was my natural progression during this assignment: first down, then slowly back up.
Full Stair Model