Immersive virtual reality health games: a narrative review of game design

Game design plays a central role in games for health. We reviewed literature presenting head-mounted display VR games specifically designed as health applications and looked at how game design has been implemented and discussed in research.

Key Takeaways:

  • Most address health contexts related to physical exercise, motor rehabilitation, and pain
  • Mechanics are typically based on obstacles, challenges, and extrinsic reward systems
  • Narrative experiences and non-physical exercise interventions were less common
  • Overall discourse on game design lags behind what’s seen in more games industry-related spaces

Find out more from our recently published article (open access) on the Journal of Neuroengineering and Rehabilitation here:
https://jneuroengrehab.biomedcentral.com/articles/10.1186/s12984-020-00801-3

2 thoughts on “Immersive virtual reality health games: a narrative review of game design

  1. Young Ysobel

    Health games in VR are not just a technological gimmick, but a real breakthrough in the gamification of well-being. When the design is created with attention to detail, you don’t just play, you live inside the story. Something similar can be felt at https://sixty6.com/ , where Sweepstakes provide an easy way to relax, immerse yourself in the game, and at the same time stay in your comfort zone – everything is designed for relaxation, not risk.

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