Building scholarship

“Here are a few other tools for getting into a “making” mindset:

Bitstrips. Adeline reviews the completely addictive Bitstrips, which offers basic formats for types of panel-based storytelling and simple art for adding characters, backgrounds, and scenes to your comic. Check out Nick Sousanis’ hand-drawn comic dissertation for inspiration.

3D Printing. Jason gave his first impressions of 3D printing, a form of powerful and flexible making that may one day replace Lego in movie metaphors. If you don’t have one at your university, look for a Makerspace in your city.

Imagequilts. Natalie reviewed this new Chrome browser extension which has great potential as a way to pull together data sets or look for patterns. If you want to see where this type of thinking about images can lead, check out the recent self-portrait investigation project Selfiecity.

Twine. Currently my favorite platform for interactive text, Twine is a great tool for easily building choice-based games. Check out Impostor Syndrome by Georgiana Bourbonnais for an example of how powerful Twine can be.

http://chronicle.com/blogs/profhacker/lego-and-making-things/55829?cid=wc&utm_source=wc&utm_medium=en

Eames House of Cards

Oddly, these were among my favorite toys … hence probably my interest in design …

House of Cards

House of Cards

The Eames Office actually produced 5 different sets of the House of Cards:
The small house of cards is the original, made in 1952. It actually had two decks: the picture deck and the pattern deck. It is the picture deck that we manufacture today in conjunction with MOMA. From that, a medium House of Cards was made that is set of selections from the pattern and picture deck. That too is still available. The images are of what Eameses called “good stuff “, chosen to celebrate “familiar and nostalgic objects from the animal, vegetable, and mineral kingdoms.” The six slots on each card enable the player to interlock the cards so as to build structures of myriad shapes and sizes.

There was also a Giant House of Cards (1953), a Computer House of Cards (1970) and Newton House of Cards for the 1974 Nobel Laureates for IBM.   The Eames Office still makes the House of Cards.  The Computer House of Cards is available in the vintage market.

Architecture

Our Children will Build the Future

The UIA Built Environment network aims to help Architects and Teachers everywhere show young people what makes good Architecture and a Sustainable environment. So that, as adult citizens, users, clients and decision-makers they may take an active part in shaping the world they live in, embracing both heritage and innovation in the creation of communities which provide a healthy and harmonious quality of life for all.

http://uia-architecture-children.bak.de/index-en.html

Mind Amplifiers

Howard Rheingold has been commenting on online issues for ages … a true hero of mine …

Below – introduction to his web site (http://rheingold.com/about/)

I fell into the computer realm from the typewriter dimension in 1981, then plugged my computer into my telephone in 1983 and got sucked into the net. In earlier years, my interest in the powers of the human mind led to Higher Creativity (1984), written with Willis Harman, Talking Tech (1982) and The Cognitive Connection (1986) with Howard Levine,Excursions to the Far Side of the Mind: A Book of Memes (1988),Exploring the World of Lucid Dreaming (1990), with Stephen LaBerge, and They Have A Word For It: A Lighthearted Lexicon of Untranslatable Words and Phrases.(1988).

I ventured further into the territory where minds meet technology through the subject of computers as mind-amplifiers and wrote Tools for Thought: The History and Future of Mind-Amplifiers (1984) [New edition from MIT Press, April 2000]. Next, Virtual Reality (1991) chronicled my odyssey in the world of artificial experience, from simulated battlefields in Hawaii to robotics laboratories in Tokyo, garage inventors in Great Britain, and simulation engineers in the south of France.

Things obsolete by 2020 – I hope!

Inspired by Sandy Speicher’s vision of the designed school day of the future, reader Shelly Blake-Plock shared his own predictions of that ideal day. How close are we to this? The post was written in December 2009, and Blake-Plock says he’s seeing some of these already beginning to come to fruition.

http://blogs.kqed.org/mindshift/2011/03/21-things-that-will-be-obsolete-by-2020/