A Makerspace is a physical location where people gather to share resources and knowledge, work on projects, network, and build. Makerspaces provide tools and working room in a community environment—a library, community center, private organization, or campus. Many are primarily used for technological experimentation, hardware development, and idea prototyping, but increasingly, self-directed individual inventors and creative teams are using makerspaces to build projects in fields other than engineering and technology. Makerspaces are zones of self-directed learning, providing a physical laboratory for inquiry-based learning and validating the drive for discovery that defines the researcher and the scholar.
Digital, physical & blended Makerspaces offer a playful, purposeful alternative to traditional self-guided and collaborative learning environments. Are they the next generation of the classroom, or will they also transform informal learning markets such as community centres, science museums & children’s museums?