Originally posted by adrian yee on September 14, 2019 The definition of Internet of things is the interconnection via internet of mobile devices embedded in everyday…
Year: 2020
Originally posted by unknown on January 18, 2015 Students have the desire to use the mobile technology as personal learning tools. This article summarizes the…
Holograms in education?
Posted in Mobile Technologies
Original posted by dustin hyde on August 5, 2018 A week or so ago I was listening to favourite podcast of mine on the CBC called…
Originally posted by Tovey Fan on September 13, 2019 This is not a technically “educational” site. It is more similar to a virtual life mentor that…
Original post by Dustin Hyde on May 24th, 2018 I was first introduced to Padlet last September while I was taking my first MET course.…
Original post by Kinberly Seto on October 12, 2019 Digital Attention Span How often do you find yourself getting caught up in a digital wormhole…
Prodigy Math Game is an online Math game (can be downloaded as an app as well) which assesses students’ math ability as they play. Based…
By Galina Culpechina on January 18, 2015 Many companies and institutions are using gamification in eLearning trying to improve the way their students and employees learn. Although…
Zoom is a new cloud teleconferencing tool that makes recordable mobile teleconferencing in HD resolution easy. The mobile apps for iOS and Android both have…
Knowledge Hook
Posted in Mobile Technologies
Knowledgehook is a free instructional guidance system for math, based on Canadian math curriculums. It has accounts for teachers to use with students, as well…