A3 – Wireless Brain-Sensing Technology

A3 – Wireless Brain-Sensing Technology

Please take a look at my A3 Forecasting Project which is a website about wireless brain-sensing technology. When we think about using our minds to control devices, this is our first step towards achieving this goal. The focus of my project was directed towards how this type of technology would be beneficial to people with […]

A1: Interactive Story Writing

A1: Interactive Story Writing

My A1 Project is on interactive story writing and seeing whether it can replace the traditional writing method. I have used both programs (Inklewriter and Twinery) with my grade 6/7 classes this year. I created a website through Adobe Spark that introduces what interactive stories are and its value and significance to education. I then […]

Investopedia: Learning about Investment

Investopedia: Learning about Investment

Investopedia is an investment simulation program that gives students the opportunity to interact with the stock market while using play money. The program follows the opening and closing times of the real stock market and the stock prices are updated with a 15 minute delay from the real-time prices. The teacher is able to create […]

Financial Literacy- A Case for Pulling out your Phone with your Wallet

Originally posted by norah smith on October 12, 2019 For my A1 project, I chose to explore personal financial management apps and their place in providing a basic education in budgeting. My fiancé and I are slowly combining our finances, so needless to say, money has been on my mind lately. While I think I have […]

Kahoot!

Originally posted by Jay Wong on June 24, 2018 Hi everyone, I decided to complete my A1 on Kahoot! I used Adobe Xd to display my work on an app prototype which can be viewed here. Thanks for taking a look,Jay

Stocard – Your Mobile Wallet

Stocard – Your Mobile Wallet

Since smartphones came out, mobile culture has been trying to find all-in-one devices to minimize the items we need to carry. We no longer need to carry a camera, a notepad, GPS, or watch anymore since everything can be found on our phones. Stocard follows this trend and puts all of your loyalty cards into […]

An Analysis of Digital Citizenship

Originally posted by Victoria Ramsey on February 3, 2019 Digital Citizenship analysis In deciding on what focus to take for Assignment 1, I thought it would be fascinating and also extremely relevant to explore the subject of digital citizenship (DC). Given that the MET program is a technology-based program, I have come across little discussion on […]

Tiktok revolutionary or Social Media Trend?

Tiktok revolutionary or Social Media Trend?

Originally posted by Lori Jones on September 22, 2019  How is Tik Tok working for education? The jury is out really. There are investigations in multiple countries about the privacy of the content and data generated by this application. Tik Tok (formerly musical.ly) is a social media platform that has similarities to Insta stories, and Snapchats but […]

Prodigy Math Game: Assess While You Play

Prodigy Math Game is an online Math game (can be downloaded as an app as well) which assesses students’ math ability as they play. Based on grade level, the game has the learner working through math questions and adjusts the content until it is at the level that is appropriate for the student. This allows […]

Wikiup – Using AR to Enhance Narratives of History and Place

Wikiup – Using AR to Enhance Narratives of History and Place

Originally posted by kmonkman on January 8, 2019 I have been keenly interested recently in the potential of AR in education, and I have had many conversations with colleagues in Aboriginal Education about the potential of AR to enhance connections to place and language. After doing some digging, I found a wonderful free mobile application called […]