For the A3 Forecasting project I wanted to focus on something that is pertinent to myself and many other educators; the work, life balance of…
Author: kylie neiser
A1 – Mobile Game-Based Learning
Posted in (A1) Analyses, and Mobile Culture
For this A1 project I wanted to dive in deeper to mobile game-based learning (GBL). It caught my attention in the Frontiers Poll at the…
Welcome to Week 6’s Movable Feast! Please join us on the journey exploring augmented reality (AR) in education. We encourage you to navigate this content…
Padlet is an easy and collaborative way to engage students in discussions, notes, and learning. All students need is the link to the Padlet and…
Originally posted by Sam Zimmer August 3 2018. Hi all, For my forecasting project, I chose to examine the opportunity for global virtual collaboration among…
Originally posted by Stefanie Nitta on August 2018 Hi everybody, I was inspired by the plethora of resources that has been shared in this class,…
Roblox – Culture of Digital Gaming
Posted in KNOWLEDGE MILL, and Mobile Culture
The culture of digital gaming is increasing and changing significantly. I mean, there have been gamers, but now the quality of gaming and accessibly to…
Calm – Mindfulness
Posted in KNOWLEDGE MILL, and Mobile Culture
One app I find useful in the class and for myself is the Calm mindfulness app. This app is free for educators! We are all…
Duolingo App- Languages
Posted in KNOWLEDGE MILL, and Mobile Culture
Originally posted by Kevin Low on June 2, 2018 Duolingo is an awesome free language app that allows the user to learn different languages in a game…
Moblie Culture – Split Wise
Posted in KNOWLEDGE MILL, and Mobile Culture
Originally posted by Jennifer L on September 18, 2019. When trying to think of which app would fit under this week’s theme of mobile culture,…