As technology continues to improve and we push the limits of computer science, education must adapt. Immersive experiences have the ability to take students out…
Category: KNOWLEDGE MILL
Umbrella Category – Do Not Use On Your Posts
https://sites.google.com/view/etec-522-game-based-learning Welcome to our OER! Our topic is looking at Gamification and Game Based Learning through the lens of K-12 Education in BC. Our OER…
Peter Gault – Quill.org
Posted in Founders Parade
Quill is a not-for-profit that “has adapted research-based writing instruction into a free, open-source digital platform”(Quill, 2022). They do provide a paid version of their…
Osmo was founded in 2013 by Pramod Sharma and Jerome Scholler. Pramod Sharma is the founder, and Jerome Scholler is the co-founder. Osmo is a…
Please note: This is a repost from Kevin Spachuk on Feb 1, 2020 I would rate this 5/5! I use this learning technology with my…
Saqib Shaikh is the founder of the visual narration and reading app Seeing AI. Saqib lost his sight when he was 7, and was introduced…
AccessiBe offers a suite of services: Some free and others paid. They advertise powerful tools such as their AccessWidge that use AI to go in…
Due to its clinical severity, the Coronavirus outbreak declared in January 2020 was an international public health emergency. The term “pandemic” refers to the geographic…
Venture Description: Figma is a cloud-based design tool that allows team collaborative designs. Similar to many other online design tool in functionality and features, Figma…
*Note: This is an updated and add-on to the post by Johnny Wu on May 28, 2019 https://virtual.educ.ubc.ca/wp/etec522/2019/05/28/roham-mahimker-ceo-and-co-founder-of-prodigymath-games/ Mission: To help every student in the…



