Please check out the 2-page infographic I created which explores how VR is currently being used as an alternative to in-vivo exposure therapy in treating…
Category: KNOWLEDGE MILL
Welcome to Experience Design! This week we’ll explore how to take an idea for an app from the initial big idea to a powerful tool…
Hello to all, For my A1 project, I chose to focus on accessible design as it pertains to my own professional work. As such, I…
Is That a Camera on Your Face?
Posted in (A1) Analyses
Hello fellow Ed Tech-ers. Please enjoy this brief travel through the failures and the (potential) future of smart glasses.
Competency Based Education
Posted in (A1) Analyses
Education continues to evolve as a rapid rate and competency based education continues to gain momentum in redefining how students are learning and accessing education.…
Hi guys! In this video I share the results of my research on the best apps on the market for foreign language learning. There are…
For my A1 topic, I’ve created a mobile-friendly presentation about the prevalence of loot boxes in mobile games. I used keynote because it was easy…
A1 – Brainly: Next-Gen Tutors
Posted in (A1) Analyses, and Mobile Education
The merging of technologies is redefining classrooms, schools and the education process where learning and teaching are undergoing unprecedented transformations. One such transformation is that…
A1 – Using VR for Creation
Posted in (A1) Analyses
Here is my A1 Assignment. This project looks at the possibilities for VR as a creation tool. There are some exciting application and innovations in…





