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Recommendations Virtual Reality Wired World

An Immersive World for Libraries

I have never got far enough in Second Life to experience using a library within it but I imagine what would be most valuable would be the reference services and maybe digital resources but my question is this, if virtual library services can be delivered without the platform of an immersive world – from a webpage with links to digital resources to IM chats with librarians for reference questions – then what exactly makes the immersive world more attractive?

I like to think that the aspects that make it attractive, is how much it simulates a role playing game (RPG), where you can imagine that you are a physical being entering a library with something to discover. Done well, it can be a powerful and rewarding experience and this where I think Second Life falls short. The technical controls get in the way of the experience (at least for me and I am certainly not a stranger to RPGs, what more someone who has little experience with immersive worlds) that you never actually get round to enjoying the simulated experience. Additionally, without a “quest”, Second Life seems dull, other than discovering new places which becomes stale after a while.

This is where I think Quest Alantis that is used for educational purposes does way better. Information that is discovered within fulfills an objective and provides motivation for the user to explore the immersive world fully. This is not to say that immersive worlds, educational or otherwise, can only be used as a game setting. There is still potential for the library to use immersive worlds but there must be a real outcome for the user, otherwise, it would mostly be redundant. Here are some ways I can see it being used (and hopefully on a more intuitive platform than Second Life):

1) Staff training: virtual worlds can be used to train front-line library staff on customer service. Not unlike the border guards training example for Second Life.

2) Workshops for teens conducted by the library can be done over a virtual platform – how to find books, navigate the library, things that can be incorporated in a quest-like format to make the experience more engaging. These can be done without the stigma of being seen in the library (i.e. uncool)

3) Bookclubs, activity sessions with teens can also be done virtually for those who would prefer not to come to the library.

4) If a library is being built or upgraded, the community can be invited to add their vision of the ideal library on a virtual platform (would require some knowledge of online creation tools) or they can be invited to visit the virtual version of the library before the physical library is ready. This creates anticipation for the real thing.

5) An “after hours” library – should a library ever see a need to extend its service hours. A virtual one is always an option because only one virtual branch needs to be open as opposed to many branches.

At this point, I am still skeptical but should the whole virtual experience become seamless one day, providing services in immersive worlds or exploiting its affordances is something that needs to be seriously considered by libraries.

Categories
Reflections Virtual Reality

When Social Media becomes a Crutch

I have never actively participated in Second Life – I tried it for a course but never got the hang of it (partly because it was not intuitive to me) and it felt like too much of an effort to create another world to live in for yourself. Living in any “world” requires work. You need to spend time to build relationships, you need to understand the rules that govern a place and adapt. I couldn’t understand why anyone would be addicted to Second Life at that time and reading stories of people who found the kind of “acceptance” they could not find in the real word or used it to escape made me wary of such “models” of reality.

Second Life is no longer as popular as it once was but I thought it was a useful place to start thinking about things, simply because it makes such a close attempt to model itself after the physical world; with land that you can buy with real currency and actual businesses having a presence there. The thing that bugged me the most was the claim that it was inclusive and allowed misfits in real life to forge an identity for themselves and to be who they really are. This article here is written by someone who says that “in SL we can not only find the opportunity to fit in but can do so openly and without fear of being treated as outcasts, or of separating ourselves and becoming remote from the world around us“. In some ways, this is a good thing but part of me wonders if it takes them further away from reality because now that they have a place, there is no need for them to work on their social skills in real life. These skills are important – they are the skills that get you a job, allow you to work with your colleagues, interact with people – and to develop them in the virtual world at the expense of the physical world does seem to me to be unhealthy.

Linking this to online identities: Dividing between the personal and professional and presenting two different facades is a matter of choice and I do not have any issues with that but what I think is not healthy is when the online identity becomes a crutch, something people lean on to present the self they would like to imagine themselves as. If this becomes a stepping stone towards them being the person they want to be, that’s good but if it becomes an excuse to avoid the physical world, then it isn’t.

Now that Second Life has fallen out of fashion, I wonder about all these people who found refuge there. What has happened to them.? Do they move themselves to another social media platform? Do they find themselves thrown back into real life and disliking the world they live in even more? I do not see Facebook to be all consuming the way Second Life is – it does not try to create for you a “second life” but I have known people who were really unpleasant in real life but amazingly friendly and thoughtful in the virtual world. How not to be when there are birthday reminders? Being thoughtful has suddenly become a lot easier.

Additional Note: This post is a little late – just slightly past the deadline for it but as they say, better late than never.

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