Tag Archives: inquiry

Inquiry-based learning

Inquiry is a powerful tool for teaching and learning.

Through demonstration of the core and curricular competencies, students are bound to form questions that provide teachers with insight into their thinking. Questions generated by both students and teachers are critical to encouraging a sense of wonder and curiosity among students. This dialogue can take place through many question-based approaches, including, but not limited to: Inquiry, Project-based learning, Problem-based learning, Self-assessment, Research skills & Scientific methods (from: https://curriculum.gov.bc.ca/curriculum/overview)

Engaging in inquiry can(and should) be scaffolded to support student success and can range from structured to controlled to guided to free inquiry.

with permission: https://www.trevormackenzie.com/sketchnotes success.

In ‘Teacher Inquiry’, small groups of educators connect & inquire into questions of import to solve problems by improving their pedagogical understandings and impact their practice. In the BC Curriculum, inquiry-based learning is recommended as a powerful force to support higher level thinking, deep learning and student autonomy. Examples of lesson plans provided by teachers to the BC Ministry of Education are available in the Instructional Samples of the Curriculum website. 

View:

 

Review:

There are several models or cycles of inquiry and it is worth looking into one that resonates with you:

Getting started with Inquiry:

  • Trevor McKenzie provides a helpful visual enabling us to see that engaging in inquiry can (and should) be scaffolded to support student success. Not all inquiry needs to be in the ‘deep end’ of the pool!

visit https://www.trevormackenzie.com/sketchnotes

 

 

 

 

 

 

 

 

 

  • Read Chapter 1: In this PDF, Focus on Inquiry, UBC researcher and education professor, Marlene Asselin collaborates on a more in-depth teacher’s guide to teaching and learning through inquiry including steps for implementing this approach in your classroom.

OPTIONAL Supplemental Reading

Consider & Discuss

  • Select 2 or 3 of the following:
    • How is inquiry the same or different from your school experiences?
    • What are some of the key features of inquiry that stand out to you?
    • What is the role of inquiry in learning?
    • How might you, or how do you, bring inquiry into your classroom?
      • What are some examples of inquiry-based learning from your own practice or your observations?
    • Is there a model you prefer or think you might like to try to implement?

Respond

*to learners in the Intro to BCK12 course, have a look at the Colour Symbol Image Thinking Routine and respond on the slide deck provided by email.

 

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by | May 11, 2026 · 10:19 am

Design Challenges: Creating Class Community

Providing students with opportunities to work together, to set and achieve goals and problem solve through the process can help foster community building. Having students participate in a design challenge (developed by the teacher) is one way to facilitate purposeful, interdisciplinary engagement, in your classroom. As students become more familiar with the design thinking process, they can progress to designing their own challenges.

While obviously not a new concept to educators, the principle of learning-by-doing has been applied in one particular framework, credited to UCLA professor Doreen Nelson, called Design-Based Learning (DBL). Also sometimes called Project- or Problem-Based Learning (PBL), DBL / PBL encourages students to think about how to address a problem in its context, specifically by thinking with the end in mind. As a formal methodology in contemporary education, DBL / PBL gained wider recognition during the 1990s, particularly as the oncoming millennium posed the perceived need for students to learn what popularly became known as 21st century skills.

Design-based learning (and project-based learning) methods encourage experiential learning as a way to overcome student disengagement (Kim, Suh, & Song, 2015; Washor & Mojkowski, 2014), such as increasing the enrolment of women in the field of Information Technology (Jessup & Sumner, 2005). DBL / PBL enables students and their teachers to make use of prior learning to address authentic experiences and so-called real-world problem-solving (Wang, Derry, & Ge, 2017) as compared to the more sheltered lessons and linear hypotheticals of the traditional classroom.

You will find a variety of design challenges freely available online. It is important to consider your own teaching context and learning objectives in selecting or crafting a challenge to meet your/your students and your curricular needs. Design challenges typically offer a well-crafted ‘challenge statement’, design constraints and may include accommodations or may be varied based on the needs/differences in the class.

An Example:

One of my favourite design challenges for upper intermediate, secondary and post-secondary groups is the ‘Newspaper Structures Challenge’:newspaper structures cube shaped example

Materials: large pile of newspaper (broadsheet works better than tabloid style), masking tape, 1-2 m length of dowling or a straw (optional to assist with rolling the newspaper into tubes – starting at a corner of a flattened sheet of newspaper, use the dowel to role a tube, then remove the dowel and tape up the tube)

  • The Challenge: Design and build a free standing structure that your whole team can fit inside.
  • Design constraints: Use only the available materials,  (the dowel is to be used as a tool not a part of the structure); use only a ‘set amount’ of tape; time limit…
  • Process: You might provide students with a  live demo or video example of how they can create rolled newspaper ‘rods/dowels’ (rolled sheets of paper using a straw or wood dowel) to utilize as building material and have the prep multiple dowels before providing the challenge. Alternatively, you might provide the challenge and have students work together to ‘discover’ the best way for them to use the newspaper to create a structure… (time available and your students resilience, experience problem solving and working as a group are among considerations)
  • Variations: the structure may be fastened at certain points to a chair, wall, floor; only X number of people need to fit within the structure; the structure is built to house a stuffy or other object instead of people…

DiscoverE  has a PDF resource entitled “Strong Paper Structures” that is an example of an adaptation of the above activity (to make smaller structures and including a bit more leading instructions on designing ‘strong’ structures than I typically provide to older or adult learners if my purpose is community building. If my purpose is more curricular (engineering, science and structures), this project could either be a summative activity or it could be incorporated at the outset of a unit of study as an open-ended way to assess prior knowledge (with little prior instruction provided) and then used as a ‘performance task’ to assess learning at a later point in a unit of study.

This link will take you to a

A key consideration will be the ability of your learners to work together within a group. Regardless of age of learning, the teacher is an important facilitator of learning during this activity (and not simply a by-stander!). Activities like this will provide opportunities to introduce or reinforce and allow students to self-assess their progression in the personal, social and communication ‘Core Competencies’.

A few supportive Resources:

Design a Design Challenge Google Slide Deck:

The slide deck resource below was co-developed with UBC Engineering’s Geering Up program for teacher candidates in the UBC BEd science methodology course. This presentation deck includes the ‘cat in a tree’ design challenge using found objects (lesson plan on their website). It is accompanied by a ‘design your own challenge template’ that teachers/students can use as they plan their own activities. The Geering Up team share many different challenges on their teacher resource site (filter by ‘Challenges’) . They also offer professional development workshops, classroom workshops and will even schedule Zoom consults with teachers wishing to incorporate STEM learning in the classroom.

Another favourite activity:

Cross the river (move from Point A to Point B given different materials or constraints):

  • The ‘small’ table top version:
    • use a table and paper as a model of land bisected by a water body and provide the challenge: How can you move your lego figure/pom pom/etc from the mainland to the island without touching the water. Provide craft sticks, string, elastic bands, wooden spoons, other materials from around the house/recycling box etc. Consider how you might address environmental impact in your constraints (i.e. amount of material used or that all built structures need to be able to be dismantled and recycled – aka – no glue and limit use of tape)
  • The ‘large body’ PHE version:
    • Students, in small groups, each have two matts and are challenged to move from one end of the gym to another. Get from point A to point B without anyone in your group ever touching the floor (the floor is lava!). If any member of the team falls out or touches the ground, the group restarts… they need to replan/strategize/discuss…
    • A variation: River Crossing – a popular group activity in PHE classes.
  • Exploratorium offers educational resources including design challenges.
  • Science World has a repository of free resources including design challenges for teachers.
  • A few of my favourite challenges:

References

Jessup, E. & Sumner, T. (2005). Design-based learning and the participation of women in IT. Frontiers: A Journal of Women Studies26(1), 141-147.

Kim, P., Suh, E., & Song, D. (2015). Development of a design-based learning curriculum through design-based research for a technology-enabled science classroom. Educational Technology Research and Development63(4), 575–602.

Wang, M., Derry, S., & Ge, X. (2017). Fostering deep learning in problem-solving contexts with the support of technology. Journal of Educational Technology & Society20(4), 162–165.

Washor, E. & Mojkowski, C. (2014). Student disengagement: It’s deeper than you think. The Phi Delta Kappan95(8), 8–10.

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Filed under Active Learning, AppliedDesignSkillsTechnologies, Curriculum, Engineering, Planning, STEAM

A brief history… Timelines

Global logistics concept with industry icons

I came across TimeToast awhile ago and was just reminded of it this morning as a tool for creating interactive digital timelines. There are many digital tools available for timeline creation – I’ve listed several in the ‘how to get started’ section below including a few open educational resources. There are also, many ways to create timelines as ‘no or low tech’ projects in a classroom using sticky notes, cards and string.

For Timetoast, a free account allows photos to be uploaded, annotations and live links. I love the ‘timespan’ option, allowing a span of time to be highlighted and annotated. This adds some depth and interest to the typical timeline.

Public timelines can be viewed and shared ‘as is’; your own Timelines can be saved and made private or public. When public, you can share via Facebook, Twitter or by grabbing embed code. Teachers can easily upload the timeline to the class website or blog for home viewing.

As I messed about with it again, I considered a variety of uses; both personal and professional. As a teaching tool, timelines have so many possibilities. Here are a few that come to mind:

  • A classroom calendar embedded on the class blog or website – the initial timeline can house calendared events over the year and can also be added to over time either by student request due to personal milestones (lost tooth chart anyone?!) or as the class wishes to share learning events and activities with the world.
  • Social Studies units could be greatly enhanced by students creating their own timelines of historic events, life and times of… or the class can co-create a timeline as they explore a specific person, place or time.
  • Tracking growth and change in a Science experiment using both photos and text is a unique way to share.
  • A unique way to create an  ‘About Me‘ or ‘About my Family‘ or ‘History of my Community‘. A recent teacher candidate created a beaded timeline with her students to help students learn more about the Indigenous presence in her school community!
  • Create a digital story – fiction or non-fiction
  • A way of sharing Inquiry learning; a timeline might help highlight the ‘process’

Timelines can be valuable in a second language classroom such as French Immersion, Core French, etc; allowing  students to creatively engage in language learning.

What uses come to your mind? Comment to share!


There are several free timeline programs (and plenty of ways to create timelines using other programs – PPT or Padlet or a mindmap come to mind). Here are a few programs with specific timeline features:

 

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Asking questions that promote students’ deep learning

Why does crafting good questions matter?

Creating/designing effective questions for students is one of the most common and powerful pedagogical strategies used by teachers during the process of teaching and learning. Good questions can benefit both teachers and students.

Reinhart (2000) states that questions can…

  • For teachers:
    • support teacher decisions.
    • encourage students’ participation.
    • communicate to students that their thinking is valued.
    • show students initial knowledge.
    • reveal students’ misconceptions.
    • make them learn a new thing about their students.
    • review previous topics.
    • access understanding and curriculum goals.
    • maintain the flow of the learning within the lesson.
    • foster speculation, hypothesis, and idea/opinion forming.
    • create a sense of shared learning and avoid the feel of a ‘lecture’.
    • model higher-order thinking using examples and building on the responses of students.
  • For students:
    • help students articulate their thinking.
    • generate critical thinking and inquiring behaviors.
    • teach students to develop metacognition about a topic.
    • develop students’ ability and repertory to formulate their own questions.
    • improve high-level thinking and deep learning.
    • promote insights and connections between areas.

What makes a question a “good” one?

According to Bloom’s Taxonomy, the process of teaching and learning can develop different levels of thinking in students. In this sense, teachers can incentivize students to use lower or higher cognitive levels of thinking based on the teacher’s pedagogical goals. Therefore, it does not mean that teachers can never use the low levels since a lot of times teachers need to scaffold students’ skills. However, it is essential teachers analyze when, how, and why to use each level.

Source: Vanderbilt University Center for Teaching.

In terms of making questions, while lower levels of questioning access only students’ memory, high-level questions demand that students make connections, bring evidence, and even infer new knowledge.

If you are looking for more examples of questions in different levels or how to use them in your classroom using Bloom’s Taxonomy, there are many resources that you can use:

You can also see in the following video how teacher Melanie Agnew develops higher-level understanding through effective questioning in her High School English classes:

A Sample Guide for planning classroom questioning

Teachers know how many things can happen during a lesson and that is the reason that planning each moment or intervention is essential to promoting students’ engagement and learning. Thinking about the challenges that are to using questions in the classroom, the Center for Innovation in Teaching & Learning of the University of Illinois discusses some steps to successfully make questions in the classroom.

Cotton (1988) also gives some guidelines for classroom questioning:

  • “Incorporate questioning into classroom teaching/learning practices.
  • Ask questions that focus on the salient elements in the lesson; avoid questioning students about extraneous matters.
  • When teaching students factual material, keep up a brisk instructional pace, frequently posing lower cognitive questions.
  • With older and higher ability students, ask questions before (as well as after) material is read and studied.
  • Question younger and lower ability students only after the material have been read and studied.
  • Ask a majority of lower cognitive questions when instructing younger and lower ability students. Structure these questions so that most of them will elicit correct responses.
  • Ask a majority of higher cognitive questions when instructing older and higher ability students.
  • In settings where higher cognitive questions are appropriate, teach students strategies for drawing inferences.
  • Keep wait time to about three seconds when conducting recitations involving a majority of lower cognitive questions.
  • Increase wait time beyond three seconds when asking higher cognitive questions.
  • Be particularly careful to allow generous amounts of wait-time to students perceived as having lower ability.
  • Use redirection and probing as part of classroom questioning and keep these focused on salient elements of students’ responses.
  • Avoid vague or critical responses to student answers during recitations.
  • During recitations, use praise sparingly and make certain it is sincere, credible, and directly connected to the students’ responses” (p.8-9).

What might questioning look like in content areas?

References:

Armstrong, P. (2010). Bloom’s Taxonomy. Vanderbilt University Center for Teaching. Retrieved May 5, 2022, from https://cft.vanderbilt.edu/guides-sub-pages/blooms-taxonomy/.

Cotton, K. (1988). Classroom questioning. School improvement research series5, 1-22.

Reinhart, S. C. (2000). Never say anything a kid can say!. Mathematics teaching in the middle school5(8), 478-483.


Guest post by Peer Tutor Ariane Faria dos Santos (Ph.D. EDCP), May. 2022.

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Filed under Active Learning, Assessment, Blog Posts, Curriculum, Inclusive Practices, Inquiry, Language & Lit Learning, Math, Planning, Science, Social Studies, STEAM

Taking a dip into inquiry planning & resource curation – LLED 351

Designing a cross-curricular unit plan that incorporates aspects of student inquiry is a major assignment in LLED 351, Literacy Practices and Assessment, and also excellent practice for practicum and future planning. To support you in completing this assignment, I’ve been working together with our knowledgeable education librarians and some of your instructors and to develop some resources.

Trevor MacKenzie Characteristics of Inquiry Poster

with permission from https://www.trevormackenzie.com/school-posters

When designing learning experiences to support all learners in your class, it is essential to consider your particular learners. A teacher will ask themselves a variety of questions to ensure they are planning objectives and activities to engage, support and extend learning for all learners in their classroom. Universal Design for Learning (UDL) supports this approach and recommends that teachers think ahead about all learners rather than relying solely on differentiation. This doesn’t mean that differentiation isn’t of value – it is! See this link for some strategies. What it means is that UDL will help to ensure the teacher is cognizant of planning for the success of a far wider range of students lessening the need to explicitly and individually differentiate as you teach.

Here are the slides from our in -class session to help review inquiry, planning, accessing and evaluating resources. Please don’t hesitate to be in touch and remember, Gearing up for practicum sessions are available all term to consult on planning.

UNIT PLAN EXAMPLES

You may recall we discussed how the topical research projects we often see in K-7 classrooms might involve students research specific aspects of a given topic (If animals, students may be asked to learn about the Appearance, Food, Habitat, Life Cycle, etc?; If planets, they might find out about appearance, size, density, gravity, location/position, etc; If a Country study or Ancient Civilization study, they might find out about the culture, religion, population/people, etc…). To put a more inquiry oriented ‘spin’ on this traditional practice, the teacher might provide a guiding or essential question (or the students might co-create a question) to provide a REAL purpose for gathering the information. A couple examples:

  1. Dinosaurs or animals – Which animal would make the best pet and why? Students learn about different dinosaurs (including appearance, food, habitat etc) in order to determine what dinosaurs needs and how they might adapt to life in our class, in our homes, in this particular habitat etc.
  2. Space – on which planet would you prefer to live and/or what would you need to survive? You might even incorporate ADST by designing and cardboard prototyping a tool that would support survival (thanks to one of Lisa’s students for this suggestion!)

Examples of Unit plans that incorporate elements of inquiry (remember, what these look like can vary greatly… these are simply examples!)


Digital technologies we used/explored/discussed during the session:

  • MindMup (free basic level of this concept mapping software allows individual maps – as a paid feature, it can integrate with google drive to allow co-creation of CMaps) Coggle is similar to Mindmup – their paid access allows co-creation and it integrates with Office 365. Most schools will have licensing for concept mapping software for the computer lab, laptop carts and/or ipads. (MindMup, Coggle, Inspiration, Kidspiration, Wrike…)
  • Padlet brainstorming/co-creation   – remember to moderate posts
    • Interested in other SRS/assessment ideas? Visit this post related to EPSE310 In Assessment
    • HERE is our padlet wall with some helpful tips for planning

Resource Evaluation and Setting Criteria:

We also did a resource evaluation activity using the “Tree Octopus”. You can find similar activity ideas to help your students develop digital literacies on MediaSmarts (Canadian developed). You can even search the resources by province, grade level, and curriculum.

As we developed criteria, it was impressive that the class was able to come up with most of those that one would use to evaluate a resource! Please remember to come up with your own 5 finger rule for evaluation (or feel free to adapt one you find – be sure to cite your sources)

  • Is it verifiable using external resources? Is it reliable? How do I know?
    • Authorship or sponsorship or ownership.
      • Using WhoIs you can try to identify the domain owners of a particular website – can help determine ‘fake news sites’
      • Check the About page
    • Time, when was it published? is it dated or still relevant or current (or appropriate!)
  • Appearance, navigation, organization, accessibility – including thinking about reading level, learning differences, use of visuals, text heavy, use of text features (bolding, captions, chunking etc)
  • Language use (leads to credibility and also accessibility) – is it text heavy? is it visual? Are there frequent errors in grammar etc? Does it use a lot of jargon or does it use scientific language? What is the appropriate register of language for your needs? your student needs?

5 Finger Rule for Website evaluation (for your interest/reference) – from Kathy Schrock’s guide to everything. (links to additional critical evaluation resources from Kathy’s site)


TEMPLATES for planning?

Personally, I really like the Unit Planning template designed by the Coquitlam school district. I find that the question prompts support TCs and beginning teachers in particular as they consider their students’ needs. Working with Claire Rushton, Director of the Teacher Ed Office here in Scarfe, I’ve put together an ‘in progress’ UBC blogs resource site with planning templates we’ve created or gathered, resource links and examples: Designing Learning. Should you select a template, it is important that it doesn’t simply become a task of ‘filling boxes’ – more importantly, you want to consider how the learning path or sequence of learning helps build students towards their understanding of the ‘Big Idea’ or Essential Question.


EDUCATION LIBRARY Resources

Remember this? Each school district has their own online resource center and each schools’ library catalogue can be accessed through the UBC Ed library’s Lesson Planning Pages (Elementary/Middle, Secondary). Knowing what resources you have access to at your school and district definitely supports planning for practicum!

Image used with permission of @trev_mackenzie & @rbathursthunt


ADDITIONAL INFORMATION and RESOURCES:

Keep in mind as you plan that inquiry can take different forms. It does not have to look like a completely ‘free and open’ student directed process and it is important to scaffold for student success. As mentioned earlier, knowing your students is critical. I’d suggest creating a class profile (a profile of sorts is, I believe, required for your assignment) and even, at the start of practicum or beforehand, surveying each of your students individually to learn about their preferences, interests, etc. This information (in addition to knowing if they have access to a digital device they can bring to school regularly) can be of value in planning for engagement and success! Shelley Moore has done some excellent work on inclusion and has several examples of class and student profiles – Templates here: https://blogsomemoore.com/shout-outs/templates/.

The Learning for All pdf is an assessment guide from the Ontario Ministry of Ed, 2013  P.34 contains info about creating class profiles (more in-depth than needed for this course assignment, but of possible interest/use in your teaching.)

Students can create their own learner profiles – an excellent metacognitive activity that supports core competencies.

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Star Viewing Apps

These are apps that provide an immersive and augmented viewing of the stars, planets, and sometimes even space stations or satellites!

They allow students to recognize and experience the locations of various stars in relation to themselves. It’s a powerful tool that promotes questioning, deeper understanding, and engagement because students can rotate their devices to view constellations and more. These apps are a way to help students recognize that the stars and planets never “disappear” and that their locations move throughout out the day and year!

You will find that once students are “viewing the stars”, they will come up with their own questions which is a perfect and natural inquiry opportunity and way to personalize your teaching for students.

Some questions we often hear are, What is a pulsating star? How can I tell the difference between a planet and star without this [app]? Who named the constellations and why are they important?

  1. Choose which app would work best with your students!
    • Skyview or SkyGuide
      • Uses the camera and overlays it with the Milky Way galaxy. Includes descriptions of star types, constellations, planets, the International Space Station, and the Hubble space telescope. Great for using outdoors and in the evenings.
    • Starwalk
      • Uses an evening themes background with the stars, constellations, and more over top. Features Real-time celestial bodies tracking, the ability to travel in time with “Time machine,” and anastronomical calendar with various celestial events.
  2. Download and open the app.
  3. Decide how you will engage students with the app.
    • Free exploration
    • Scavenger Hunt
    • Question generator – have students write as many questions as they can.
    • Galactic Explorer – write from the perspective as a 22nd Century Galatic Explorer. This could be compared to Explorers from history. They could also plot a course based on a chosen destination.
    • Storytelling – How do constellations tell a story? Be inspired by this app and then read various stories about the constellations before having students create their own (oral stories or written). You could also compare historical narratives from different cultures to build multiple perspectives of the stars.

Below is a scavenger hunt we use with Teacher Candidates but you can also borrow and personalize it for your own students. We use it to encourage engagement and exploration of the tool but leave room for TCs to create and record their own questions as they explore.

 

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Filed under AR & VR, Not Subject Specific, Resources

Designing Learning: from big picture to unique experiences

On February 14th, 2019, I worked with Danny Bakan and Marjean Brown and their cohorts to help uncover ‘big picture’ planning. We worked with the TCs to demonstrate the importance of the big picture and how we might weave in unique learning experiences as we plan for teaching. This was a valuable and enjoyable opportunity to share our understandings, processes and perspectives with the ABC and Indigenous Cohorts.

We began by participating in a model unique learning experience (aka: lesson) looking at intertidal life. This lesson was based on work we did last year with our colleague Bev Bunker. In this session, rather than looking at local plants as we did last year, we looked at artifacts from the seashore. Students were engaged in making observations, connecting to their experiences and considering the importance of the seashore (and place more generally) to local indigenous peoples and to us all as people who live in a coastal community. rocky shore imageMarjean and I both shared some artifacts and perspectives from our own lives as we introduced the lesson and the students brought critical thinking (and humour) to their work. I hope not only that the students recognized the value of bringing together varied perspectives and engaging with our local context, but also saw how enjoyable it is to plan collaboratively!

Following this introductory activity, Danny shared an example of some Big Picture planning (aka: a Cross-curricular inquiry based Unit plan called “Wolves & Humans, Humans & Wolves” by Heather Dean, a teacher in Nelson BC). He helped us connect theory to practice by discussing Gardner (“not the best science but excellent pedagogy”) and worked to disrupt our notions of planning. Marjean then led us on an exploration of authentic indigenous resources after which I engaged students in some concept mapping as a model for how they (and their students) might brainstorm, connect ideas and begin planning.

To model the importance of student choice, we provided TCs with varied materials to support their brainstorming:

  • varied sizes of paper
  • Sticky notes
  • templates
  • markers, crayons, pencil crayons
  • MindMup (online concept mapping software)

Thank you for sharing your time, ideas and questions with us. Below are the resources we used in the session:

A few additional resource suggestions from Marjean:

Please remember that we are more than happy to meet to discuss individual questions as they emerge for you at various stages in your own planning process!

To support this, as you may recall, the Scarfe Sandbox team (Yvonne and Janis) and the Education Library (Wendy and Emily) are hosting ‘Gearing up for Practicum’ planning consultations in Scarfe 155 in the library. If you sign up 2 business days in advance, the education librarians will pull resources based on the information you provide in the RSVP form.  Visit the session calendar to view dates and to sign up: https://scarfedigitalsandbox.teach.educ.ubc.ca/sandbox-session-schedule/

You can also find some planning templates and resources  on the Designing Learning Blog (co-developed by Yvonne and Clare Rushton in TEO). These are not mandated resources but have been gathered because we felt they were good examples of templates that might help in the planning process. Most have been developed by local school districts. In particular, I like that the Coquitlam Unit Overview/Planning process template has key questions that can/should be addressed as you design learning. It can be found on the Big Picture Planning page.

You will also find a link to Shelley Moore’s blog: BlogSomeMoore, if you are interested in looking more deeply into inclusive teaching/learning. Shelley’s blog includes some real, teacher created examples of inclusive learning maps as well as some templates.

Please note that we haven’t included in this post the work students developed during class as part of our interactivities (we didn’t ask student permisssion to share these publicly – so we sent them by email instead).

Cheers,

Yvonne Dawydiak @yvonnedtechtalk (with thanks to Marjean and Danny!)

 

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