The introduction to Module B defines technology as tools that are means to an end, the end being thinking in students, thinking by doing activities that are designed using those said tools. Technology-enhanced spaces are defined as classrooms that make use of tools to help design interesting activities for students so they can think, understand, create, and learn.
An ideal pedagogical design then is one where:
- tools meant to be used to design activities are easy to use, easy to access, and easy to afford
- activities using these tools that are engaging, interesting, and thought provoking
- the goals of the design are for students to perform activities by co-operation and teamwork; fostering skills necessary for success after school.