When reflecting on some of my earliest interactions in an educational setting, the Logo program came to mind. I distinctly remember being brought as a whole class to the “computer lab” and being promised that we would be learning an “amazing new tool” to help us learn all about computers while having fun. Just being able to sit down at a computer keyboard was exciting at the time, and we all looked forward to this part of the day. The “Turtle” was basically the cursor in this program, and using standard commands we were learning the basics of programming. We could draw geometric shapes! I remember reflecting that, “there must be more to this machine”, and wondering why we were resigned to play on “Logo” every time we went to the computer lab. Now as I reflect, I realize that the educators were also still learning how to use this “computer” in education as well, and they taught us how to use this program because it came with a guide and they could understand it. (Well, it wasn’t that complicated). Overall, now this has me reflecting about whether or not we as current educators are providing enough rich and meaningful experiences with the technology that most students have at their fingertips.