One must defraud no one. Not even the world of its victory.

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One of the points I often make when I go into my blogvangelist mode is how over time weblogging helps you to develop a network of peer experts, who act as filters and analysts for a range of subjects that no person can hope to keep up with on their own.

I tend to think of Bryan Alexander’s Infocult as, among many other things, an indispensable guide to the intersections between alternate online realities and the uncanny, with a firm grounding in literary scholarship. Case in point — Kafkamesto. I can’t beat Bryan’s description:

…a Web-based adventure game, avowedly taking place in the world of Franz Kafka. Explore claustrophobic spaces, surly neighbors, tyrannical bosses, cryptic conversations, and a threateningly German expressionist environment. The rumbling, ominous, brooding soundtrack sets the tone, with an odd mix of alt.guitar, industrial, and folk influences. Each room sways and shifts, disorienting our perspective. It’s happily frustrating and labyrinthine…

About Brian

I am a Strategist and Discoordinator with UBC's Centre for Teaching, Learning and Technology. My main blogging space is Abject Learning, and I sporadically update a short bio with publications and presentations over there as well...
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