The Dictionary – Ripped Mixed and Fed

I thought I would take this opportunity to follow through on my original idea of making my research project into a video. I didn’t have time before that deadline, so I took the time for this assignment! I used PowerPoint to make the slides and then made a screen capture with Screenr.  I put the title and credit pages on in Windows Live Movie Maker, then uploaded it to YouTube.  Hope you like it!

[youtube=https://www.youtube.com/watch?v=cm6YsneQq6g]

Plus, I did a quick Wordle for my essay as well. Which medium do you think works best?

Dictionary Wordle

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Google Docs

One of the courses I teach at Grande Prairie Regional College is Microsoft Word Expert level. I usually have a wide range of experience in my class and I often find myself struggling with how to keep the more experience students engaged while I introduce some of the more basic concepts of Word to the less experienced students. I’ve come up with the idea of introducing some of the students to Google Docs so that they can learn a new ‘software’ while the other students are learning a Word for the first time.

I like Google Docs because it can be used anywhere no matter what type of software the computer you are working on has. As a learning tool it allows for great collaboration, while allowing the teacher to maintain a facilitator role.

I designed my lesson around the cognitive apprenticeship model and have shared the general idea of the lesson on Prezi that you can find here. I’ve also allowed access for anyone to edit. If you feel like adding or updating anything I have on my Prezi then feel free.

I love, love, love Google Docs because it simply takes some of the learning potential of Web 2.0, and specifically social media, and adds it to software that educators are already familiar with. Software like word editing programs, or presentation software.

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RipMixFeed – Redecorate!

Now anyone can redecorate their homes! I was amazed at the simplicity of creating a floor design using Gliffy, an online diagramming service.  According to the site, “Gliffy” comes from the word “glyph”, a pictograph or symbol that communicates information non-verbally.  (Clicking on the image enlarges it to see the detail more clearly.)

While my initial plan when I discovered Gliffy was to completely remodel my house,  I found it was not as easy to visualize a new design as I had hoped.  Working on this was consuming a lot of my time.  I therefore went with the same floor plan, just moved some of the furniture around and threw in some new rugs.

Once it was done, I also noticed I had made some a few errors in the floor plan.  For example, the house is not an exact rectangle, the garage is missing and I forgot about the fireplace.  The beauty of Web 2.0 is our ability go back and edit, redesign, reshape, rethink, rediscover and improve!  I think I will add a few more plants to the front entrance and of course make the windows a little bigger with my next attempt.

I think that viewing this floor plan is much more interesting for someone who actually knows the house.  My language learners could get to know their classmates’ houses using Gliffy to create similar floor plans.  They could share their plans in the Vista forums or blogs where they could write about and discuss what they see using any number of language functions (furniture, rooms, directions, prepositions of place, comparatives, superlatives, etc).

What is particularly attractive about this exercise is that learners do not need any interior design skills to create a decent looking plan they can be proud of.  I find that my adult learners are often hesitant to share their drawings, especially if they feel they lack artistic talent.  The software enables users to easily create and share a much more attractive artifact than they could have done by hand.  Furthermore, current course managements systems (CMS) do not have these design affordances built in.  Thus, our learners learn to become digitally flexible as they come to know the differences, experiment and refelct through CMS and Web 2.0 (Anderson, 2008).

Alexander, B. (2008).  Web 2.0 and Emergent Multiliteracies.  Theory into practice. 47(2), 150-60.  Retrieved from http://www.educause.edu/EDUCAUSE+Review/EDUCAUSEReviewMagazineVolume41/Web20ANewWaveofInnovationforTe/158042

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Pictures to Music with MS Moviemaker

I saw this as a great opportunity to put some pictures from a unique summer trip to music and present it as a video through YouTube.

I did an interesting two week vacation with my oldest son in August; a trip that I have always wanted to do and will probably never do again. It is not something most people would do, so hopefully this makes it intriguing enough for you to click on the link and watch my 4-minute video. Ball to Boine to Burstall You may need to open the link in a new tab.

I used Windows Live Movie Maker to create the slide show. All pictures are my own and the music is from a music commons site. The song for the slide show is from the Jamendo website site. It is called Great Spirit from the album If It doesn’t last forever by Wooden Legs.

Here are links to parks that we journeyed through:

Banff National Park, Alberta

Kootenay National Park, BC

Mount Assiniboine Provincial Park, BC

Height of the Rockies Provincial Park, BC

Peter Loughheed Provincial Park, Alberta

As we were out of cell phone range for the entire trip, we communicated using my son’s smartphone that connected through Bluetooth to a satellite messenger device called SPOT that we carried with us. The communication was one way only, but it gave us the opportunity to let family and friends know that we were okay every day.  Here is the link to the SPOT Connect system.

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Julie’s Resource Collection

I am in my last term of the MET program so I have collected and tested a few technologies along the way. One key point that I learned from ETEC 565 was that it’s important to think about why you are using technology and to use technology to support your teaching practice rather than having technology take the lead. I found the following illustration published in the creative commons and thought that it illustrated the point very well…

Below is a list of the technology that I’ve been testing and using since starting the MET Program. I only included technologies that I’ve actually worked with and found useful for my practice.

Communicate

Phone and Video Conferencing, Chats

Blogs & E-Portfolios

  • http://wordpress.org
    Very popular free blog software that can be used to develop an ePortfolio or many other types of blogs.

Multimedia Development Tools

Storytelling

  • Xtranormal
    Animation software in which you enter text, select avitars, voices, and scenes and the tool works it’s magic.
  • VoiceThread
    An application that supports collaborative storytelling focussed on voices but supports the inclusion of text and image as well.

Immersive Environments

Educate

Learning Mangement Systems

Assessment Software

  • Articulate Quizmaker
    software to support the development of interactive quizes that incorporate multimedia capabilities such as embedding videos, interactivity, images, and text.

Game Development

  • Scratch
    Game development software to support the development of educational games.

Collaborate

  • Google Docs
    Documents that support group collaboration within a single document with a side window for the team members to chat throughout the collaborative process.
  • Wiki Spaces
    Free application which support group collaboration on Wikis.

Software Training

  • Lynda.com
    Video training offered through a monthly subscription format with some free components of videos. Includes training for useful applications such as Moodle, WordPress, and many paid applications useful for multimedia presentations.
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VUE just for you

I have used several versions of concept mapping software over the years, but have recently started using VUE – Visual Understanding Environment. This open source software is simple yet contains a set of robust tools for a variety of uses, many of which I am just beginning to investigate. So, my investigations into ‘rip, mix, feed, relearn’ led me into VUE. I have created my first screen capture video using Camtasia. This is currently posted into Screencast.com. It is linked and embedded into a blog created for ETEC 540.  (I hope to also post into YouTube – something I have not done before). For those who have not seen this software in action, there is a COLLECTION relevant to concept mapping and VUE  just for you – on my blog.

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Wordle

I love using Wordle. In class I use it to practice science terminology. Students love it. I have also used it for character analysis during novel studies. Last year the students posted their Wordle on the Class Blog. The biggest issue is the small size of the embed, so we often print our Wordles and then share in class and get feedback.

Wordle: Orality

Here is an enlarged version, but it loses clarity

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SlideShare Experiment

Hi All,
Tried SlideShare with a PowerPoint presentation I made for the Remembrance Day Assembly last week. Quick and easy! Next step will be to add sound!

Still can’t embed though!

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Angela’s RipMixFeed

I have created a webslides through Diigo for this activity. Following you will see my RipMixFeed bookmark list:

  • I use Youtube for searching and sharin interesting videos related to the feilds of my courses. I also use Youtube to share educational videos that I have designed usually on iMovie.

    tags: Web 2.0

  • I use wikis for promoting students participation through online spaces where they can create and share information with each other. We intend to build online communities of learning through this space, encouraging shy students to enhance their participation through the web.

    tags: Web 2.0

  • I use edublogs for supporting the traditional setting of instruction, by promoting students’ participation through another space for learning.

    tags: Web 2.0

  • I use toonlet for delivering content, for ice-breaking activities, and for storytelling activities.

    tags: Web 2.0

  • I use Prezi for delivering content and promoting collaborative learning in my students through PBA pedagogy.

    tags: Web 2.0

  • Generally, I use Wrodle for opening and culminating where I intend to engage students with learning or conclude a topic.

    tags: Web 2.0

Posted from Diigo. The rest of my favorite links are here.

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Rip. Mix. Feed.

For this week’s post I uploaded a word document and a prezi describing common Web 2.0 tools I’ve used in the past year. I learned about most of these tools from MET courses and fellow METers. It took less time for me to write the document than do the prezi because I never used prezi before. I found I kept having to simplify the prezi over and over so it would be concise and easy to follow. I’d like to know if you think the document and the prezi provide the same information.

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Traumatic Remediations

“Digital technology is turning out to be one of the more traumatic remediations in the history of Western writing.”      J. David Bolter, 2001, p.24

I was struck by J. David Bolter’s (2001) casual mention of digital writing technology as a traumatic remediation of writing.   This is certainly not Bolter’s only characterization of digital writing technology but nonetheless intriguing.  I found myself wondering what was (or continues to be) particularly traumatizing about digital writing technology and why, if in fact we find such remediation traumatizing, do we continue to innovate and remediate?  I agree that certain technologies have the ability to traumatize people.  Take the introduction of civil aviation technology as remediation of long distance travel.  Soaring through the air at ridiculous speeds wearing only a seatbelt is undoubtedly traumatizing.  Another example is the invention of the syringe as remediation of intravenous injection and infusion technologies.  The smallest needle and the best intentions do not seem to lessen the traumatizing effect of being stabbed.  Such technologies may be deemed distressing but does digital writing fall into this category?

The invention of typography and printing en masse would have certainly distressed the 15th century scribe.  Not only would scribes be finding themselves out of a job, they would also be finding themselves losing a certain amount of human control of writing that mechanized printing does not afford.  Bolter (2001) notes further distancing of human control of writing with the advent of the industrial age of steam and electric printing.  Kress (2005) similarly discusses the gains and losses that the remediation of writing brings about including feelings of despair, anger and nostalgia. Though Kress (2005) is describing shifts in multimodal representation and the displacement of writing with images, he emphasises the wider economic, political, social, cultural and technological context in which remediation of the written word takes place – a context not exclusive to present time and key in helping determine the remediation of any technology.

I think we can go even further back in time to the advent of literacy and the traumatic effect of writing on oral cultures of the past.  Ong (1982) likens people’s current fears of computers, especially calculators, to Plato’s fears of writing in Phaedrus and The Seventh Letter.  Here, Plato suggests that writing weakens the mind.   Many parents would suggest the same about calculators weakening their children’s ability to  mentally perform simple arithmetic (Ong, 1982).  Surely one ought to avoid any tool or technology considered harmful to the proper functioning of the mind!  A further potential distressing effect of writing as a technology, like computers, is its unresponsiveness to queries and inability to defend itself – two important affordances of verb communication (Ong, 1982).

Catapulting us back to the present day, we are currently witnessing the traumatising, revolutionising and democratising effects of digital literacy and the emergence of new civic voices in the form of social media literacy and empowerment.  Growing media literacy through social, mobile and cms technologies is leading to new and growing opportunities for civic participation by those formerly known as ‘the audience’ (Mihailidis, 2011).    The Arab Spring is perhaps one of the most talked about (and no doubt traumatizing) examples of how digital literacy is reshaping citizenship and our role in influencing political and social structures.  While the effects of the Arab Spring and other social media based political movements have turned a number of societies (and entire nations) upside-down, what is emerging is a growing body of scholarship and practice aimed at creating media literacy educational initiatives (Mihailidis, 2011).

I think it is suffice to say that unless all remediations of writing are considered traumatizing, none of them are.  What is perhaps traumatizing about any innovation or change of our present time is that we are experiencing the change ourselves.  We were not around for the mechanization of the written word in the 15th century and therefore do not have first-hand knowledge of any injurious impact print technology first had on the human psyche.  Manuscript to print was surely a ‘revolution’ in its day as was the shift from orality to literacy.

It can also be argued that it is not the innovation and now ubiquitous existence of digital writing technologies that is traumatizing.  Nor is it Web 2.0, the Internet, hypermedia, hypertext, word processing, mechanized print, pencils, paper, quills, ink, papyrus or any other form of writing technology in the history of literacy.  What is in fact traumatizing is the thought of a world without writing – the idea that if Plato had had his way, this “thing” called writing, this “inhuman” and “manufactured product” would not exist today (Ong, 1982).

References

Bolter, J.D. (2001). Writing space: Computers, hypertext, and the remediation of print. Mahway, NJ: Lawrence Erlbaum Associates.

Kress, G. (2005). Gains and losses: New forms of texts, knowledge, and learning. Computers and Composition. Retrieved from http://www.sciencedirect.com/science/article/pii/S8755461504000660

Mihailidis, P. (2011). New civic voices & the emerging media literacy landscape.  Journal of Media Literacy Education 3:1, p4-5.  Retrieved from http://www.jmle.org/index.php/JMLE/article/view/167/129.

Ong, W. (1982). Orality and literacy: The technologizing of the word. NY: Routledge.

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Dealing with (digital) reality: A pedagogy to meet the changing literacy needs of our students

Introduction & Background
Rapidly advancing communications technologies including email, online discussion forums, instant messaging, and text messaging along with mixed-mode and graphically-based information presentation strategies call for a re-examination of the traditional concept of literacy and careful consideration of how the shift from print to digital literacy impacts our social and educational lives. Teresa Dobson and John Willinsky (2009), Gunther Kress (2004), and the New London Group (1996) address these concerns and more, promoting the development of multiliteracies and diverse skill sets.

In Gains and Losses: New forms of texts, knowledge, and learning, Gunther Kress (2004) asserts that the shift in literacy from the book and other traditional text-based modes to multimodal communication offers a new capacity for choice on the part of the knowledge-seeker. The audience is no longer simply a reader, passively subject to experiencing the linearity of the author’s thought processes, but a visitor, encouraged to navigate content produced by an author non-sequentially and make meaning individually. “Speech and writing tell the world; depiction shows the world. In the one, the order of the world is that given by the author; in the other, the order of the world is yet to be designed (fully and/or definitively) by the viewer” (Kress, 2004, p. 16).

In their article Digital Literacy, Dobson and Willinsky (2009) contest that although the rapid expansion of digital literacy does constitute a leap forward in literacy’s evolution, its aims and impact remain rooted in print literacy. They focus on the ways in which “digital literacy differs from and extends the work of print literacy” making the case that digital literacy alters the literacy landscape in ways that reveal a logical progression, that the path cut by digital literacy tends to mirror earlier advancements in literacy in that they are male-dominated, as well as controlled by and beneficial for the wealthy first and the masses second (Dobson & Willinsky, 2009, p. 21).

In A Pedagogy of Multiliteracies: Designing Social Futures,The New London Group (1996) approaches this shift from print to digital/multimodal literacy by identifying specific needs arising from it, saying that a pedagogy of “multiliteracies,” is required, involving a purposeful pursuit of differentiated curriculum designed to meet the changing uses of text and image in schools, workplaces, and social environments.

Literacy and Democracy

Digital technologies are carving ever-wider access routes to information, and using multimodal approaches to do so. The New London Group (1996) suggests that the very nature of global communication via the Internet carries with it affordances which can have a democratizing effect, prizing diverse viewpoints without requiring cultural or intellectual assimilation as the price of admission: “Yet in the emergent reality, there are still real deficits, such as a lack of access to social power, wealth, and symbols of recognition. The role of pedagogy is to develop an epistemology of pluralism that provides access without people having to erase or leave behind different subjectivities” (New London Group, 1996, p.11). Theirs is an inclusive model of social interaction and critical discourse which provides space for varied perspectives, strengths, and values, treating diversity and variation itself as a vital component.

Dobson and Willinsky (2009) argue that this democratizing effect of digital literacy is an extension of the ongoing impact of print literacy, rather than an entirely new phenomenon, saying that digital literacy is “closely connected to the traditional association of literacy and democratic rights, as well as to more specific notions of e-government” (p.12).

Digital literacy and the global community

One of the most profound applications of global communication technologies has been the aggregation of knowledge from diverse cultures and communities, filtering the cacophony of voices into organized threads of perspective and information contribution. While Kress (2005) voices trepidation in the statement, “When everyone can be an author authority is severely challenged” (p. 19), it is precisely this shift in the sense of authorship which is so vital to the rise of non-proprietary approaches to writing and production, as seen in the development of open-source software and projects like the Creative Commons. It is projects such as these which highlight a growing need for increasingly digitally literate students, an awareness of and respect for authority, copyright, and resource credibility, along with the ability to sift through the sea of self-published information on the web to find valuable, reliable, insightful information.

Digital literacy and diverse educational goals and outcomes
So how then do we educate our youth to succeed not only in education, but in their careers as well, given the shifting definition of literacy? The New London Group (1996) puts it rather succinctly, saying, “Our job is not to produce docile, compliant workers. Students need to develop the capacity to speak up, to negotiate, and to be able to engage critically with the conditions of their working lives” (p. 7). Part of that process is that students need to learn how to learn; to critically examine materials they come across, whether computer-generated graphics, photographs, video, or print. If it is true that “less regulated, multi-channel media systems…undermine the concept of collective audience and common culture,” then what mechanism do we have in place currently to deal with the “increasing range of subcultural options and the growing divergence of specialist and subcultural discourses” in classrooms across North America and around the world (New London Group, 1996, p.9)? Forward-thinking pedagogy must discard the notion that disparate cultural values, languages, and learning styles in the classroom are a ‘challenge’ to overcome. Rather, in a pedagogy designed to promote multiliteracies, this diversity should be viewed as an asset to the students, and to their communities.

Conclusions
Literacy can no longer be defined in the traditional sense, and the time for a shift to a true pedagogy of multiliteracies is now. Students require, and are ready for, more critical-thinking and reasoning activities, discussions on appropriate communication modes and styles in different arenas of social, educational, and professional life, as well as opportunities for guided experimentation with developing modes of information representation and transmission. Are we?

Resources
Dobson, T. M.,& Willinsky, J. (2009) Digital literacy. Draft chapter for the Cambridge Handbook on Literacy.

Kress, G. (2005). Gains And Lossess: New forms of texts, knowledge and learning. Computers and Composition, 22, 5-22.

New London Group. (1996). A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review 66(1), pp. 60-92.

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Commentary #2 –The Electronic Book: what is next?

The electronic book described by Jay Bolter (2001) in Chapter 5 of Writing Space:  Computers, Hypertext, and the Remediation of Print is the latest form of technology on which we record our words in a line of technological devices that can be traced back to the ancient world.   Despite the long history of the book, its form has evolved in incremental steps considering the length of time involved.  Although today we read digitally on many different devices that range in size from desktop computers, laptops, netbooks, and tablets to small phones, the e-reader (Sony, Kindle, Kobo, etc.) is the technological device most closely resembling the traditional book and is a cultural term of reference.   Warren (2009) asks why e-books, touted as the best new thing when they were introduced, have not replaced print books entirely.  The form of the e-book in the second decade of the 21st century is changing and evolving at an even faster pace in our age of constant new versions and upgrades to any and all technology, yet the print book still seems to be going strong which leaves us with questions about the future of both the e-book and its older relative, the print book.

Evolution of the Object

There were three main phases in the development of our modern concept of the book before the invention of its latest form, the e-book:  the scroll, the codex, and the printed book (Bolter, 2001; Ong, 1982).  The scroll was the first technology extensively used for writing.  The main distinguishing features were the insufficient space to record a complete work and the absence of a sense of completion for the audience in the piece of work (Bolter, 2001).  Writing on a scroll was performance based and reflected the emphasis on orality in the culture (Bolter, 2001; Ong, 1982).  The codex had enough space to embrace the complete work and emphasized a “closed structure” and influenced the idea of “book as object” (Bolter, 2001, p. 78) as suggested by Ong (1982).  Bolter notes that the illuminated and annotated manuscripts were early versions of multimedia (visual and verbal), a feature that was lost with the advent of the print book and the introduction of standardization.  The print book was objectified as a unique and finished product (Bolter, 2001; Ong, 1982).  When we compare all the forms, the scroll can be seen to encompass perhaps one chapter, which was replaced by the codex with one complete volume and then the latest e-reader as the depository of multiple books that can be linked to countless others and is no longer considered a closed object.  Bolter (2001) suggests the remediation of the book where the e-reader itself closely resembles the traditional print book, yet offers a whole new interconnectivity via hypertext and linking and a storage capacity for multiple books which reflects back onto the illuminated manuscripts of the Middle Ages.

 


 

 

Influence of the Object                                                                                                           

Bolter sees the electronic book as part of “a network of texts” (Bolter, 2001, p. 81) available on the internet.  Since ancient times, readers have tried to organize information via dictionaries and encyclopedias. Bolter refers to the hyperlinked pages of text on the internet as “a new encyclopedia and a new library” (Bolter, 2001, p. 83).  The new technology of the internet has allowed for the ability to organize information in multiple ways that can suit the individual needs of the reader.  Information is no longer confined to an object in a physical space but can be stored and linked digitally, although accessed through some physical object that may or may not resemble the traditional concept of a book.  Bolter suggests a new metaphor of cyberspace as “a great book of cultural choices” (p. 98) which in light of search engines like Google, Wikipedia as the new form of encyclopedia, and the instant access to information that the internet affords anyone with the right equipment and internet connection, may illustrate how cyberspace has replaced “the book” as a cultural icon.

Future implications: what will happen to the print book? 

The print book still appears to be alive and well and visible in the world as a visit to any bookstore will indicate.  What is not clear at a time when the growth in the use of e-readers is clearly on the upswing, is just what will happen to books in the future.  In this article from PCWorld, the battle to corner the e-reader market is described and their ever more sophisticated features are compared.  Public libraries are keeping up with their client preferences and adopting e-books for library patrons to access.  Warren (2009) outlines the rise of e-books in an academic context.  He points out that as e-books become increasingly “enhanced with extras” and “more interactive” (Warren, 2009, p. 12) rather than a digital version of a print book and allow for a remix of media material, they may not entirely resemble the traditional textbook but become a new hybrid.  It is this new type of book that will replace the print book and influence the type of technology needed to access its contents.  The newer generation of e-readers have the tools necessary to access this type of book and will become more popular.  Still, as discussed in the CBC interview below, print books will not disappear because the reading experience they provide is so completely different to the less restful interactive experience of e-books.  Sometimes people want to experience the tactile, restful cognition of reading a print book (Piper, 2010).  Ultimately, it may depend on the fact that different media do different things and the situation, reading task or purpose, or physical location may influence the choice of technological device that the reader chooses.

CBC Interview

Blue Metropolis Bleu- The Future of the Book    CBC Radio with Paul Kennedy

Yvonne Hunter (Penguin Canada), Kim Mac Arthur (MacArthur Books) and Andrew Piper (Professor at McGill) discuss the future of the book from the Blue Metropolis Festival in 2010.  They touch on print versus e-readers, costs of epub versions, publishing, and intellectual rights for authors.

References

Bolter, J.D. (2001). Writing space: Computers, hypertext, and the remediation of print. Mahway, NJ: Lawrence Erlbaum Associates.

Keep, C., McLaughlin, T., & Parmar, R. (1995). “Re-thinking the book.” The Electronic Labyrinth. Retrieved from: http://jefferson.village.virginia.edu/elab/elab.html

Ong, W. (1982). Orality and literacy: The technologizing of the word. NY: Routledge.

Warren, J. (2009). Innovation and the future of e-books.  The International Journal of the Book.6 (1).  Retrieved from http://www.Book-Journal.com

Images:

http://www.flickr.com/photos/info_grrl/5297514721/sizes/s/in/photostream/

http://www.freefoto.com/preview/31-31-65/Book-Fair–South-Bank–London–England

http://www.fotopedia.com/items/flickr-229736078

Links:

http://www.spl.surrey.bc.ca/reading/4726.aspx

http://www.pcworld.com/article/242200/kobo_vox_social_ereader_to_battle_kindle_fire_nook_color.html

 

 

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Dennis Pratt- Commentary #2

Gains and Losses: New Forms of Texts, Knowledge, and Learning by Gunther Kress

Kress (2005) discusses the “gains and losses” of the communication movement from the
traditional linear text to imagery, which he calls the contemporary canvas. As
Kress explores the positive and negative aspects technology plays on society,
he compares how text has changed in a number of areas. Those areas include
order, entry and exit points, reading paths, organization, mediums, and modes.
He also brings up social changes that have already happened, or need to happen,
as we adopt new reading technologies. I see these changes as progress in our communication journey over time. New digital technology has allowed humans to use their natural thinking patterns and multimodal meanings in conjunction with text to
communicate more effectively with each other. As we continue to invent and innovate,
we will increase our capacity to communicate, even though it may mean leaving
behind some ideologies we currently hold dear.

Kress (2005) wrote that, “Over the last five decades or so, social framings and
attitudes to representation have been transformed in response to or in line
with social changes.” He goes on to tell the social history behind changes in
text beginning in the mid-twentieth century with the movement of text competence
and mastery to critiquing. Now, in the 21st century, there is an explosion of information, which empowers readers as they can select what text they want to “visit” and gain information from. Since this article, the emergence of social media has added a unique dynamic to text as people are continuously connected. We have seen social uprisings and overthrowing of governments due to the impact of social media and the remediation of text.

The relationship between authors and readers has evolved with the change in text
mediums. Until recently, text was linear and the writer would lead the reader
on a journey from beginning to end, holding them in thought. Kress (2005)
reveals that there are numerous entry and exit points in digital text where
readers can glean as much information as they want and then leave in an
instant. He suggests that online readers are no longer just readers but visitors
on a quest for information. The readers then “fashion their own knowledge.” One
downfall is that authors do not know their audiences as they did before,
however; many more people have access to their writings. The authority of
authors is now being challenges as anyone can publish in an online environment.
Readers need to be more cautious as they search out information since authors
may be uninformed or intend to lead readers towards their own bias.

Multimodal forms of communication are used more and more as technology advances and allows for more visual messages like pictures and videos. In the past, textbooks were heavy on text and low on visuals, making the reading dry and monotonous. Textbooks today are mixed with text, pictures and diagrams, which are laid out on a page to increase reader
stimulation. The old adage that a picture is worth a thousand words holds true
as a well-designed diagram replaces paragraphs of explanatory text. The New
London Group (1996), in their article A Pedagogy of Multiliteracies: Designing Social Futures argues that, “Of all the modes of meaning, the multimodal is the most significant, as it relates all the other modes in quite remarkably dynamic relationships.” They go one to explain how technology enhances the reading experience by increasing visual,
audio, gestural and spatial meanings in the experience whereas a codex book of
text may only include the linguistic meaning. In my opinion, multimodal meaning
is more natural to humans than coding items through word representations and
organizing them linearly on a page. We have trained ourselves to rely heavily
on text for learning and passing along information because that is what our
inventions of the time allowed. In the computer age, with access to photographs
and video, we can exchange ideas through recording real experiences and sharing
them instantly and globally. Text will always be an important part of our
communication with each other but multimodal meaning is realized through
technology assistance.

According to Kress (2005), “The elites will continue to use writing as their preferred mode, and hence, the page in its traditional form.” He goes on to note, “Stories will continue to be
told and narratives will continue to be written-because the two modes are apt
for doing so.” I agree that text and visuals will continue to play a major role
in communication as they have always done in the past. The mediums we use to
interchange ideas will constantly change, however. It is an exciting time as we
are in the midst of a communication medium revolution. The codex book continues
to evolve and be printed as the rise of the computer era enables vast online
libraries (O’Donnell, 1994) to be open to worldwide audiences. The future may
have to let go of the codex medium as we continue to explore new technologies
that are multimodal and cannot be printed on the page. The new forms of text,
knowledge and learning depicted by Kress will engage wider audiences and take
us further into the digital era.
References

Kress, G. (2005). Gains and losses: New forms of texts, knowledge, and learning.” Computers and Composition. p. 5–22.

O’Donnell, J. J. (1994). The virtual library: An idea whose time has passed. University of
Pennsylvania. Retrieved from http://web.archive.org/web/20070204034556/http://ccat.sas.upenn.edu/jod/virtual.html

The New London Group. (1996). A pedagogy of multiliteracies: Designing social futures.
Harvard Educational Review 66(1). p. 60-92.

 

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Commentary on Kress

I chose to do a commentary on Gunther Kress’ article entitled “Gains and Losses: New forms of texts, knowledge, and learning.” The author focuses on the losses that might occur as we move from representation through text to representation through image.

Kress describes the intentional sequencing of information that is found in text and books. The format, determined by the author, sets information in a specific order of importance, which the reader is expected to follow. Kress uses two sentences to demonstrate this concept. “The sun rose and the mists dissolved” and “The mists dissolved and the sun rose”. The first sentence is describing an everyday meteorological event of the sun rising. The second is creating a visual description of a scene which sounds like the mythical world of fairy tail or mystery (Kress, 2005). The sequence of events is important for understanding and makes the readers dependent on the author for the order of their initial hearing: the author is in power.

In moving from text to web based information the reader is met with distinctive changes. The major difference that exists is that there is no dictated order which readers are expected to follow. Essentially, the author loses the power to control the sequential order that information is presented. Viewers first make their way to a homepage and from there have many options as to where they go based on the information they are seeking. The reader has many entrance and exit points and there is a subtle shift from seeking knowledge to seeking information. (Kress, 2005). That is a profoundly different notion of reading than that of decoding text.

This raises the point about effective website design marked by the difference in the search process of books versus the web. When a reader is looking for a book in a library, they are either looking under an authors name or subject area. They are taken to a physical place where their visual is the spine of a book. If more information is required, they will turn to the back of the book, the inside flap or perhaps the index. Rarely will they leaf through the body of information. Looking for information on the web leads to many different pages that are linked by a common theme of which the possibilities are endless. Once at a website the reader has many choices or paths to take before he decides if this is something that interests him.  There is no specific order that he is expected to follow which is very different to the reading of text.

The presence of multiple entrance and exit points for the reader creates a design challenge to website designers. Since readers can navigate their own path there exists a sense of insecurity about the visitors, who are no longer called readers but visitors (Kress, 2005). Designers have the difficult job of presenting a site that is appealing and interesting to the many diverse readers who might happen upon the site. Since there are many sites available to viewers they need to capture attention before the reader clicks the “back” button to move elsewhere.

Kress speaks of the difference between the written prospectus of the university and the homepage of the new website. The prospectus was filled with print and some black/white images. The visitors come for information, not knowledge. In this new semiotic world it is the visitors who fashion their own knowledge, which is a profound change from the previous relationship between authors, readers and knowledge (Kress, 2005). This creates an interesting dilemma for website designers and what should be contained on the homepage. The website serves many different populations so the decision on what to place where is not an easy one.

The following diagram shows the different views that a designer and viewer might be looking for visually. In fact as the viewer changes so does the required information.

                                  (xkcd)

The logic of space works differently with multimodal presentation since all messages are simultaneously present. It is the viewers action that determines the order based on their interest. Speech and writing are based on words written in a specific order, while image representation is based on depictions. Words are created continuously as cultures advance, however the stock of words in any culture is theoretically finite. It is imperative that in order to be represented the word must exist. With images it is different in that you can draw what you want when you want. Unlike words, depictions are full of meaning, precise, and are essentially infinite (Kress, 2005).

In the 1950’s there was a clear sense of convention in regards to speech or writing and there was a certain competence, associated with those who shared a common acceptance of rules. Furthermore, all those who share in the same competence are considered naturally and socially the same. Now, in the 21st century there is a crisis in the areas of representation and communication and what constitutes competence is being questioned. This results in genres being insecure and an uncertainty about the previously accepted forms of representation. The once-dominant paper-based media, newspaper and book, are giving way to the screen (Kress, 2005).

Kress makes a good point where in the teaching field there are aspects of representation which have undergone changes while others have remained the same. He uses the example of a science textbook of today in comparison to one from years ago. The older textbooks were primarily text with the odd black and white diagram. Students are expected to learn from reading the text carefully. The more recent textbook page has an abundance of text and pictures and in fact it is difficult to say which one is carrying the most information. From experience, I have found that when presented with pictures and text, some students sometimes make an unconscious decision to focus on one rather than the other instead of seeing the interconnectivity. An example from a middle school math class math is one where students are given a table of information, a graph and text describing a situation. I have found that they zero in on one aspect only and consider it to be more valuable than the others. I am often met with surprised looks when I suggest that they consider all of the information equally and then decide on the importance.

Practices of writing and reading have changed and will continue to change and the mode of text may or may not be central. The activity of reading has to be rethought given that it was developed in the era when the dominant mode was writing and the dominant medium was the book. Traditional pages will continue to exist, stories will continue to be told, and narratives will continue to be written. The modes of speech and writing will continue because in certain situations they are the best modes for the situation (Kress, 2005). Hayles puts it well by saying that “media can be thought of as collective intelligences that explore their conditions of possibility by trying to discover what they are good for”. Kress’ point is a good one but he goes on to say that this revolution from text to other media is generation-related (Kress, 2005). With each generation there will be changes and of those some aspects will be kept and others will fade.

The new media make it possible to use the mode that is deemed most appropriate both for the matching the representation to the audience and also using the best medium to support the material. While creating new freedoms it also opens up a whole new aspect for readers.

 

References

Hayles, Katherine. (2003). Deeper into the Machine: The Future of Electronic Literature. Culture Machine. 5.

Kress, G. (2005). Gains and losses: New forms of texts, knowledge, and learning. Computers and Composition , 22, 5-22.

(n.d.). Retrieved from xkcd: http://xkcd.com/773/ November 1, 2011

 

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Multiliteracies in education: A social movement

Cazden, et al write about relationships of pedagogy (1996) where there is a much greater social emphasis on learning. While their emphasis on education as primarily a job preparation tool is debatable, the idea that “mentoring, training, and the learning organization” (p.66) is becoming more important is reflected in a new multiliteracy world. It is also pointed out by Cazden et al that multiliteracies, language and meaning are dynamic, that is they are created and recreated by users. Perhaps this is no more true than in Web 2.0 where users of multiliteracies are inevitably the creators of the same content they are making meaning out of. When considering multiliteracies impact on education, Jean Piaget’s theory of constructivism takes on greater importance. As students shape the environment from which they are learning, they build and assimilate the experiences into their own learning.

Multiliteracies are especially important to consider in this internet age. Communication between youth has evolved with tools such as mobile phones, instant messaging, and social networks and these forms of communication are a huge factor in how children make meaning from online experiences and interactions (Bowers et al, 2009). However, before children are able to make meaning out of online experiences, they have to become proficient in the technology itself (Carrington, & Robinson, 2009). For someone to be literate in a social networking site, they first have to be computer literate, or smartphone literate. While many students are already technology literate, some students are not and this creates a need for educators to teach technology literacy. The assumption that all children are digital natives based solely on their age can be detrimental to those that have minimal technological (computer or smartphone in this case) experience due to a variety of reasons. Often media containing multiliteracies requires this understanding of technology.

An interesting area to consider when incorporating multiliteracies into education is video gaming. Video games require the user to understand text, images, and sound all at once. They certainly require a user to be multiliterate, and they might even be considered a new literacy all on their own (Gee, 2007; Payne, 2009). Apart from the text, images, and sound there is also a level of interaction that is necessary to understand and take part in to be literate in video gaming. A gamer must interact with their character or avatar, with the game itself, and with team mates or opponents. Whether they play alone or together, video gaming is a social activity since players need to share information with each other in order to understand the game and to advance (Gee, 2007).

One of the greatest areas of potential that video gaming has towards learning is in its ability to create what Gee has termed ‘affinity spaces’(Gee, 2007). Affinity spaces are places where people who have a common affinity towards something can meet and share information and make meaning. Online sites exist for almost any video game where a player of that game can post results or tips, can search for tips, or just communicate with someone who is interested in the same game. These affinity spaces possess huge learning possibilities, but also require people to be multiliterate. Online affinity spaces quickly require users to learn and follow social norms specific to that group (Shaffer, 2005; Foster, & Mishra 2009) and, therefore, require a social literacy that is unique to each affinity space.

The main reason that affinity spaces have significant educational potential is because members of an affinity space automatically have a passion for that specific topic. Users are engaged. While their interaction and communication may be short in these spaces, they can be extremely expressive (van Manen, 2010). Social media websites are examples of affinity spaces where users can write topically and build meaning with other users. Since users are engaged with the media, the media becomes responsive to them (Finlay, 2010). The more time one spends on a social networking site, the more that site meets the needs of that user. Images, texts, groups become more and more what the user is interested in since they are created by people with common interests.

The importance of relationships in multiliteracy learning is high. Relationships can be strengthened through online interaction and gaming. In order to stress the importance of multiliteracies, educators may consider finding ways to incorporate technologies where students are already experiencing multiliteracies into the classroom. Online gaming provides learning environments that allow for collaborative learning (Bowers et al, 2009; Foster, & Mishra, 2009). Purposefully using games in the classroom has the potential to strengthen students’ literacy in an online, multiliteracy world.

References

Bowers, C., Smith, P.A., and Canon-Bowers, J. (2009). Social Psychology and Massively Multiplayer Online Learning Games. In Richard Ferdig (Ed.), Handbook of Research on Effective Electronic Gaming in Education (pp.702-718). Research Center for Educational Technology Kent State University

Carrington, V., Robinson, M. (2009). Digital Literacies: Social Learning and Classroom Practices. Los Angeles, CA: Sage

Cazden, C., Cope, B., Fairclough, N., Gee. J, et al. (1996). A pedagogy of multiliteracies: Designing social futures. Harvard Educational Review; 66(1). P. 60-92. doi. 0017-8055/96/0200-060

Dobson, T., and Willinksy (2009). Digital Literacy. In David R. Olson, and Nancy Torrance (Eds.), The Cambridge Handbook of Literacy (pp.286-312). New York, NY: Cambridge University Press.

Foster, A.N., & Mishra, P.(2009). Games, Claims, Genres & Learning. In R.E.  Ferdig, (Ed.) Handbook of Research on Effective Electronic Gaming in Education (pp.33-50). Hershey, PA: Information Science Reference

Finlay, G. (2010). Implications of Student’s Use of Interactive Social Media. Paper submitted at the University of Alberta.

Gee, J. P., (2007). Good Video Games + Good Learning, Collected Essays on Video Games, Learning and Literacy. New York, NY: Peter Lang Publishing, Inc.

Mikami, A. Y., Szwedo, D. E., Allen, J. P, Evans, M. A., Hare, A. L., (2010). Adolescent Peer Relationships and Behavior Problems Predict Young Adults’ Communication on Social Networking Websites. Developmental Psychology, 46(1), 45-56. doi: 10.1037/a0017420

Payne, M.T. (2009) Interpreting Game Play Through Existential Ludology. In Richard Ferdig (Ed.), Handbook of Research on Effective Electronic Gaming in Education (pp.621-635). Research Center for Educational Technology Kent State University

Shaffer, D.W., Squire, K., Halverson, R., & Gee, J.P. (2005). Video games and the future of learning. Phi Delta Kappan, 87(2), 104-111. Retrieved from http://www.eric.ed.gov/PDFS/ED497016.pdf

van Manen, M., (2010) The Pedagogy of Momus Technologies: Facebook, Privacy, and Online Intimacy. Qualitative Health Research, 20(8), 1023-32.  doi: 10.1177/1049732310364990

 

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Commentary 2: The Breakout of the Visual, Ocularcentrism and Multimodal Hypermediated Spaces of Knowledge

The sun, that all-seeing eye of the heavens associated with gods in the mythologies of the ancients, brought light to civilizations and thus was associated with knowledge.  As Icarus and Daedalus flew towards the sun, were they not seeking higher knowledge; knowledge that was beyond their ken and dangerous since it caused the fall of Icarus?

Biernoff (2005) states that sight is often a metaphor for human knowledge and is an intellectual act, as are visible in statements such as “I see what you mean”.  Plato connected sight to the creation of human intelligence and soul, both of which were linked to the sun (Kavanagh, 2004).  The visual spaces in communication filled with imagery and motion graphics today have become more influential in the presentation and interaction with knowledge in digital spaces.  Visual aspects of design and communication bring a new remediation with text providing a deeper level of communication.  Prior writes that words are: “finite, sequential, vague, conventional … images are infinite, spatial, specific, natural and transparent” (Pink, 2011, p268).  Images can impact our perspectives, our insights and our reaction more powerfully than text.  According to Heidegger and Benjamin, our visual culture and its influx of images refashion our self-understanding, self-perception as well as our relationship with self (Crockett, 2005).  As is evident in current design trends in various print media, website design, apps and hypermedia, the relationship between text and image is becoming increasingly unstable. Bolter (2001) points out that digital media remediate traditional print media, since images provide additional stories that go beyond text as well as connecting to cultural archetypes.  Kress (2005) connects the technologies of communication, representation and dissemination to the needs of the global community and its transformations caused by culture, ethnicity, economics and other global social needs.  When combined within a digital global culture of compressed time, visualizing technologies and a global one-time, the impact of images in the communication spaces of knowledge is powerful and destabilizing for text.

The visual embedded within text-based communication transforms the ways in which we read and perceive.  Since sight is the connection between the subjective and objective, writing is a visual exercise, in contrast to the aural/oral essence of speaking (Kavanagh, 2005).  The visual elements and their prominence in digital and printed mediums today impact our reading through framing and spatial elements.  Bolter (2001) writes that written text is more convincing when combined with a picture of the imagery suggested in the words.  When hypermedia is added, the reader takes on an additional role as visitor, and brings with her interests arising out of her lifeworlds, thus changing the position of the reader to the author (Kress, 2005).  A well-designed website thus becomes an open space that transforms reading into a multimodal activity.  Screen-based text combined with non-linear approaches based on hyperlinks and hypermedia enables powerful visual communication (Jewitt, 2005).  This new, open order designed for the reader and responsive to the device upon which it is displayed, reveals a great prominence of the graphics and motion graphics that dominate its space.  Text in such spaces is dominated by the flow of the interface, open navigation and multiple entry points combined with social media influence.  In this new digital space, the graphics and writing become co-equal (Kress, 2005), enabling the reader/visitor to interact with the knowledge in a multimodal manner.

This new mode of presentation brings a second challenge to the printed book, since animation and video can surpass text (Bolter, 2001).  Similar meanings can be displayed in different modalities calling upon powerful archetypes and transforming perception and understanding.  The narrated world is very different from the depicted world, yet similar communication can be achieved through both (Hull and Nelson, 2005).  However, proliferation of images in our digital spaces can cause what is referred to by Virilio as the breakdown of perception caused by the speed at which information moves, bypassing thought and reflection and resulting in blindness to time, space and depth of meaning (Crockett, 2005).  In our hypermedia spaces exists a hyper-visibility of objects that both distract and make it difficult to focus attention on one object.  Graphic user interfaces of our media devices and websites place pictures and verbal/written text within the same spaces enabling multilevel, multimodal interaction with a digital document.  While this enhances the ability to multitask, it can lead to a new mediation of devices with text wherein multi-device interaction now occurs when viewers or visitors tweet on cellphones while watching TV or reading websites.  This can bring another level of distraction.

Website design has also transformed with the integration of HTML5 and CSS3, enabling fluid, dynamic, device-responsive and highly graphical visual elements produced directly through coding.  While the need for text has not diminished in website design, the graphical elements have become more prominent in their visual gravity.  Infographics provide quick visual insight to statistical information, moving far beyond the traditional charts in their combination of text and graphics.  Icons, whether they are linked to social media or apps on a cellphone, have become a new mode of communication that are highly graphical and go far beyond the spaces of text, hearkening back to picture writing.  Bolter (2001) writes that since picture writing is constructed culturally, it is closer to the reader than text since it can reproduce events directly.  In web programming, icons become interactive objects connected to mouse, keyboard or finger actions, all resulting in a new navigation path and reaction.

Our communication spaces on digital screens have transformed not only the prominence of images over text, but also our perception of reality and even perhaps our methods of inquiry.  Merleau-Ponty writes that vision is the “intertwining of the perceiver and the perceived” (Biernoff, 2005), and when this is combined with the dromology of our new ocular reality, instantaneous visual technologies can replace the former prominence of text.  Yet, when the visual and textual are combined, as seen in website design and its replication in print design, a powerful multimodal space is created that transforms meaning and perception.  Digital communication and design is in further remediation with print, transforming vision and interaction with knowledge.  Vygotsky described vision as a dynamic system of meaning in which the “affective and the intellectual unite” (Hull & Neslon, 2005).  Perhaps the digital spaces of the blogosphere, websites and online digital texts are a response to this need and have transformed our perception of time, space, community and self.  Perhaps, like Icarus, we are flying too close to the sun of visualizing knowledge, and despite the multimodal possibilities of perception, are unaware of the results of destabilizing text.

References

Biernoff, S. (2005). Carnal Relations: Embodied Sight in Merleau-Ponty, Roger Bacon and St Francis. Journal Of Visual Culture, 4(1), 39-52.

Bolter, Jay D. (2001). Writing spaces; Computers, Hypertext, and the Remediation of print. Erlbaum Associates, Publishers, Mahwah, New Jersey, London.

Crockett, C. (2005). Technology and the Time-Image: Deleuze and Postmodern Subjectivity. South African Journal Of Philosophy, 24(3), 176-188.

Hull, G. A., & Nelson, M. (2005). Locating the Semiotic Power of Multimodality. Written Communication, 22(2), 224-261. doi:10.1177/0741088304274170

Jewitt, C. (2005). Multimodality, “Reading”, and “Writing” for the 21st Century. Discourse: Studies In The Cultural Politics Of Education, 26(3), 315-331. doi:10.1080/01596300500200011

Kavanagh, Donncha (2004). Ocularcentrism and its Others: A Framework for Metatheoretical Analysis Organization Studies 25: 445-464, doi:10.1177/0170840604040672

Kress, G. (2005). Gains and losses: New forms of texts, knowledge, and learning. Computers and Composition22(1), 5-22.

Pink, Sarah (2011). Multimodality, multisensoriality and ethnographic knowing: social semiotics and the phenomenology of perception. Qualitative Research June 2011 11: 261-276, doi:10.1177/1468794111399835

 

———————–

Kenneth Buis

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Commentary #2 – Technology, human experience and memory

Although nature commences with reason and ends in experience, it is necessary for us to do the opposite, that is, to commence as I said before with experience and from this to proceed to investigate the reason.   

Leonardo da Vinci

Vannevar Bush’s (1945) article “As We May Think’, explores ways in which technology can be used to store knowledge ‘paths’ in much the same way that the human brain does, by forming associative links rather than data selection based on common factors.                         His concerns surround the growing volume of knowledge available and how to store and access it in a way that is both expedient and interdisciplinary. Bush states that, “a record if it is to be useful to science, must be continuously extended, it must be stored, and above all it must be consulted” (Bush, 1945, p. 3).  Bush’s (1945) article expresses a major concern about providing access and control over information and knowledge to people especially because so much knowledge had been lost in the form of human life and there was a potential risk of losing historical archives during bombing raids and massive destructions across Europe after World War II.

In his article, Bush (1945) goes on to explain that, “every time one combines and records facts in accordance with established logical processes, the creative aspect of thinking is concerned only with the selection of data and the process to be employed and the manipulation thereafter is repetitive in nature and hence a fit matter to be relegated to the machine” (Bush, 1945, p.8).  Bush’s method of thinking is very linear, as is evident in his description of how the ‘memex’ machine works.  He states that records are consulted with codes and “frequently used codes are mnemonic” (Bush, 1945, p. 12). The philosophical framework for Bush’s theory refers to using facts to build something creative, a theory that became the core idea behind HTML structure.  While this theory may be true in a purely quantitative context, I believe that a more qualitative view that considers the interconnected thinking is required when dealing with creativity. Perhaps a Borgesian, non-linear thinking and a more holistic view would be more fitting. A labyrinth of interconnected thinking can be seen for example, in the work of Leonardo Da Vinci, perhaps one of the best known proponents of holistic scientific thought. Like Bush’s, Da Vinci’s scientific work spanned times of war and peace.  The same method of observation that informed his design of an armoured vehicle was also used in the creation of the Mona Lisa.  But while a machine could very well select associative words like ‘plated’, ‘impenetrable’ and ‘protective’ and eventually provide the basic idea behind an armoured car, could it also bring to life the design based on the shape of a mollusk? Could a linear investigation of light, pose and composition provide the blueprint for the emotional impact, mystery and painterly skill of the Mona Lisa? 

What is missing in Bush’s theory is the realization that in the act of creation, the role of emotion and human experience are vital.  A holistic scientific approach, although used for centuries, was only acknowledged as a legitimate approach in the 1970’s (Capra 2011, para.1) well after Bush wrote his article.  According to Oxford’s online dictionary, the word ‘holistic’ is defined as “characterized by the belief that the parts of something are intimately interconnected and explicable only by reference to the whole”. So, while Bush’s associative links may be interconnected, in a holistic view they would also need to be non-linear and parts of a greater truth or idea.

As another example, Newton’s theory of gravity is proven by mathematical deductions but the basic concept came to him while observing an apple falling from a tree.  His observation triggered a logical thought, which was then supported with mathematical reasoning.  Experience first, then reason but there could be no reason without the human experience. Like scientific research, human memory is also reliant on senses as well as on an emotional response. According to Martin Lindstrom (2005) “the fact is that we experience practically our entire understanding of the world via our sense. They’re our link to memory. They tap into emotions, past and present.” (p.13).

While a mechanical record may evoke memory by sight, how would it appeal to the senses of smell, touch, hearing and taste? A historical record of associative links could call up facts about D-Day on the beaches of Normandybut anyone who has been in the battlefield would have a much stronger memory trigger if they smelled blood, felt cold sand between their fingers or heard the shrill sound of a shell falling.

Bush’s idea of recording knowledge with associated links was instrumental in Douglas Engelbart and Ted Nelson’s development of hyperlinks, hypertext and hypermedia, all vital components of the World Wide Web. Ironically, the Web has not been able to overcome knowledge and become ‘lost in the mass of the inconsequential’, (Bush, 1945, p.2) even if it does provide a more efficient way of sourcing it.                                            However, users of the Internet have been able to overcome the creative limitations of the ‘machine’ through social networking, which provides a platform for the human narrative, as defined by emotional and sensual experience.  Social networking also has an immediacy, that enhances interconnectedness, and because there are different ideas and personalities at play, the thought process is more in line with Borges’s labyrinth than with Bush’s linearity.

While Bush’s understanding of the nature of dynamic record keeping is obvious especially when he is referring to the machines that process cognitive thought, he states that “one might as well attempt to grasp the game of poker entirely by the use of the mathematics of probability” (Bush, 1945, p.8), one thing that is missing here again is the role of human experience since most poker games are won by observing the opponent and making emotionally based evaluations.

References

Bolter, J. D. (2001). Writing Space: Computers, hypertext, and the remediation of print Mahway,NJ: Lawrence Erlbaum Associates.

Bush, V. (1945) As we may think                                                                                            Retrieved from http://www.theatlantic.com/magazine/print/1945/07/as-we-may-think/3881/

Capra, F. (2011) Creating an environment that encourages vitality                               Retrieved from http://www.egonzehnder.com/global/focus/topics/article/id/85700066

Lindstrom, M. (2005) Brand sense                                                                                           New York: Free Press

MacCurdy E. (1939) The Notebooks of Leonardo da Vinci, Movement and weight (pp.546)New York: Braziller G.

Oxford’s Online Dictionary (n.d)                                                                                                Retrieved from http://oxforddictionaries.com/definition/h

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A Commentary on Bolter’s Chapter ” The Breakout of the Visual”

In the chapter called “The Breakout of the Visual”, Bolter (2001) continues to speak about the process of remediation, specifically about the current power struggle between visual media and text. Bolter describes a battle between word and image over which one controls the transmission of information. Even though Bolter acknowledges that pictures have had a place in literacy in the past (as in rebus poetry or the illuminated manuscript), he suggests that text has always been more in control. For the past hundred years, he indicates that the power has been shifting in favour of graphics due to the rise of visual technologies. I prefer to think that text is not disappearing or losing power but maintaining its position as visual media becomes more prevalent in our society.

Over time, authors have altered the way they write in response to a visual culture inundated with film, TV, billboards, etc. Bolter states that authors have responded to the infiltration of visual media by including more “sensuous” detail like metaphors in their writing. He goes on to say that mediums like newspapers and magazines are becoming increasingly pictorial and beginning to look like web pages. However, he does acknowledge that certain mediums like scientific journals remain mainly text based. Bolter uses the example of the newspaper USA Today that uses images to represent what would be buttons on a web page. In one issue of USA Today, images of razors were used instead of bars on a graph to show how often the American man shaves over the weekend. Bolter suggests that the designers used the images of razors because they distrust “the viewer’s faith in numerical abstraction” (p. 52). I believe that authors and publishers, in general, are integrating more images into writing (or in this case, a graph) because modern technology affords it and because viewers enjoy it. For example, high school text books are more visual today than they were twenty years ago. This structure is more attractive to students who live in a visual culture. However, teachers still need to guide students through these texts just as they would with an older text book because students need to learn how to process visual information. This can be applied to learning how to navigate through the Internet as well. Hayles (2003) notes that “learning to speak digital, it calls forth from us new modes of attending — listening, seeing, moving, navigating — that transform what it means to experience literature (‘read’ is no longer an adequate term)”.

Bolter acknowledges that technology such as hypermedia allows the visual and textual to intertwine more effectively than print did because of the ability to use both in the same space whereas print kept images and text separate. He suggests that web designers use hypermedia to “provide a more authentic of immediate experience than words alone can offer” (p. 58). M. Kreiger (as cited by Bolter) describes man’s “desire for the natural sign” which means that we prefer pictures because they represent an idea right away (p. 57). In our increasingly fast paced world, I recognize that we prefer the instant gratification of an image. However, text is still commonly needed in order to adequately give meaning to the image. For example, Bolter recognizes the importance of the narrative to explain pictures in a “logical and chronological order” (p. 59). As hypermedia becomes more advanced and integrated into our lives, sound can be used as the necessary narrative that Bolter mentions but a picture alone cannot interpret all messages that need to be conveyed. Kress (2005) states that “speech and writing tell the world; depiction shows the world” (p. 16).

In this chapter, Bolter refers to examples of the visual remediation of text that are not yet commonly practised in an online environment. For example, he says that a web designer should use a “paragraph of prose as a last resort” only if a lack of time and resources don’t allow him/her to use pictures, audio or video (p. 72). Also, he describes using audio and video for email but we currently still rely heavily on text based email even with the introduction of Skype. I don’t believe visual media needs to completely replace text much like print didn’t need to replace oral communication. However, a web page will differ from print because it should provide different media and paths for the visitor to choose how he/she will access information. Kress (2005) mentions that in writing, “the order of the world is that given by the author; in the other (online environment), the order of the world is yet to be designed (fully and/or definitively) by the viewer” (p. 16). It is up to the designer to imagine a variety of ways their intended audience might approach the web page.

Text is going to be with us for a long time partly due to the fact that many people fear losing text from our society but also because text is very effective at articulating information. Kress (2005) posits that “the elites will continue to use writing as their preferred mode” (p. 18). Magazines, newspapers and web designers are leading the way in changing how we consume information. The technical affordances of the Internet and programs like Photoshop, Flash and Final Cut allow designers to effectively combine text and image that print alone couldn’t do before. Visual media will continue to change text based spaces as the public continues to demand for it. I believe that in the future, hypermedia will continue to integrate and complement text but not replace it.

References

Bolter, J. D. (2001). Writing Space: Computers, hypertext, and the  remediation of print. Mahway, NJ: Lawrence Erlbaum Associates.

Hayles, K. (2003). Deeper into the machine: The future of electronic literature. Culture Machine 5. Retrieved from: http://www.culturemachine.net/index.php/cm/article/viewArticle/245/241

Kress, G. (2005). Gains and losses: New forms of texts, knowledge, and learning. Computers and Composition 22. Retrieved from: http://www.sciencedirect.com/science/article/pii/S8755461504000660

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Is Homeostatis exclusive to Orality?

Introduction

Ong posits that orality is homeostatic (Ong, 1982) and uses this characteristic to distinguish it from literacy. He defines homeostatis as the ability of orality to live in the present by “sloughing off memories which no longer have present relevance.” Oral stories attempt to retain relevancy by finding meaning in the present and letting go of irrelevant details. Ong explains this evolving nature of oral traditions, “Oral traditions reflect a society’s present cultural values rather than idle curiosity about the past”.

Proof in the oral world

We find proof of what Ong says in the existing and extinct oral cultures around the world. Often these stories evolve unnoticed by the presenter or the listener. Ong mentions a research study done on the oral traditions of the Gonja tribe in Ghana. In their earlier stories it is mentioned that the king had seven sons who ruled the seven territories of the state. Gradually over time some of the territories amalgamated and only five were left. Later when the story of the king was told, it was mentioned that he had five sons who ruled the five territories and the two lost territories were not even mentioned. Ong (1982) explains that parts of the past that had no immediate relevance simply fell away in orality. In North America we find such evolutionary changes in the aboriginal stories. Marker (2011) talks about the circular nature of the First Nation stories. He explains that the same aboriginal stories move in circular nature, touching existing issues and trying to explain current issues of concern.

Evidence in the Literary world

However there is much evidence that literacy also attempts to create similar sense of equilibrium and attempts to be more relevant to time. There is indication that even in literacy there is an attempt to, as Ong puts it, “sloughing off memories which have no longer present relevance.” The only obvious difference here is that while in orality such changes happen very naturally and may go unnoticed; in literacy it is easy to track such changes due to their written nature.

Some most glaring examples of such attempt for equilibrium are The Bible and some classic stories. In his famous 2005 bestseller, Misquoting Jesus, Ehrman discusses many passages in the bible which have been “changed or concocted” in the New Testament. One of the several discrepancies he discusses is the famous account of a woman being stoned in John 7:53-8:12. Ehrman states that this story, which has become so famous, was not mentioned in any of the gospels in the original version. Ehrman rationalizes that the Bible has been compiled by humans in which “human authors had originally written the text at different times and in different places to address different needs.” Such actions are very similar to the homeostatic nature of orality. Text have been changed due to various political, social, economic reasons and such changes have been accepted by readers as they were more relevant to the beliefs of their times. Ong notes that oral genealogies change over time to suit current societal values, ‘…oral traditions reflect a societies present cultural values rather than idle curiosity about the past (p. 48).’ Were the changes in the Bible a reflection of such changing values and traditions?

The modifications in the written versions of famous stories like Cinderella and Little Red Reading Hood reflect such change in social values. While in the first written version of Cinderella (1697) by Perrault, Cinderella forgives her step-sisters, in the later versions punishment for crime became more acceptable. In the Grimm’s first version in 1815 the step-sisters are horrified when Cinderella becomes a princess, but in the second edition the penalty is intensified when the sisters’ punishment is to be blinded by pigeons pecking at their eyes.
The changes in different versions of Little Red Riding Hood show how change in lifestyle and moral values forces even literacy to seek homeostasis. In its 1697 version by Perrault the grandmother and Little Red are eaten by the wolf. In the Grimm’s version in the 1800’s, a woodcutter was introduced who helps both the grandmother and the girl escape from the wolf’s belly. Another 1933 version took away the details of the killing of the grandmother, reflecting the change in the society about what is suitable for children. Also it is interesting to see that while in the earliest version Little Red’s mother gives her no warning about talking to strangers, all later versions mention the mother’s instructions and cautions in much detail, reflecting how the society had changed.

Another intriguing attempt by literacy for equilibrium can be seen in Shakespeare’s Macbeth. In an earlier written version of the story, Banquo is mentioned as the accomplice for the murder of King Duncan. However, in Shakespeare’s play Banquo is portrayed very differently. Some sources say that such changes were made because Banquo was an ancestor to the king of that time and calling him a murderer could have been a risky business. So in the face of political need, as Ong would put it, ‘…the integrity of the past was subordinate to the integrity of the present.’

Homeostasis not always smooth in Literacy

Ong postulates that, ” When generations pass and the object or institution referred to by the archaic word is no longer part of present, lived experience, though the word has been retained, its meaning is commonly altered or simply vanishes (Ong, p. 47).’ While this proves to be true in orality, such transitions in literacy may be resisted or criticized. New South Books, the publisher of the classic book Adventures of Huckleberry Finn , changed a very objectionable racial slang, which occurs 219 times in the book, to “slave” in the newer editions of the classic earlier this year. They also changed the word “injun” to “Indian”. They reasoned that these alterations will help younger readers comprehend and connect better with the text. These changes, however, were met with a lot of criticism and protest. Many reasoned that such words are a product of a time and of history and belong to books of that time. To change them would make the books irrelevant or uprooted from its time in history.

Conclusion

These few examples demonstrate literacy’s attempt at homeostatic. It is evident that since most written stories are tied to space and time, unlike the oral stories, their attempt to evolve with time may or may not succeed. However, it can be fairly concluded that homeostatis is not exclusive to orality.

Reference:

Literature for children. (n.d). Retrieved October 5, 2011 from http://www.deathreference.com/Ke-Ma/Literature-for-Children.html

Macbeth. (n.d). In Wikipedia. Retrieved October 25, 2011 from http://en.wikipedia.org/wiki/Macbeth

Marker, M. (2011). New possiblities for the past. Teaching History from an Indigenous Perspective: Four Winding Paths up the Mountain . P 97- 112,UBC press.

Ong, W. J. (2002). Orality and literacy: The technologizing of the word. London: Routledge.

Should literature classics be ‘cleaned up’ to suit modern sensibilities? (2011). Retrieved October 5, 2011 from http://www.cbc.ca/checkup/episode/2011/01/09/should-literature-classics-be-cleaned-up-to-suit-modern-sensibilities/

Vieth.E (2006). Who changed the Bible and why? Bart Ehrman’s startling answers. (2006). Retrieved October 4, 2011 from http://dangerousintersection.org/2006/10/22/who-changed-the-bible-and-why-bart-ehrmans-startling-answers/

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