Choose Your Own Adventure

Hi everyone,

Ben Ferrel, Ashley Bayles, and I (Dan Tinaburri) have just published our project! It’s a Choose Your Own Adventure style narrative on the publishing industry from the perspective of a prospective artist. Be warned: there’s no way to “cheat” your way through this the way you can with the books just by flipping pages. You will have to navigate through the storyline multiple times to get the full experience of what we’ve created. We hope you enjoy your adventure! And, as always, feedback is most welcome.

Cheers,

Ashley, Ben, & Dan

PS: For the curious, this is a “map” I’ve used with students to help them plan their own CYOA stories. It helped us to get started.

And, as promised, here is a map of our CYOA project (if you’re curious):

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Graphic Novels: A Professional Development Workshop

This gallery contains 2 photos.

http://apdongraphicnovelsintheclassroom.weebly.com/

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Flipped Learning – Corbett, Nevoral, D’Souza

Hello All,

We (Heidi Corbett, Claude D’Souza, and Lisa Nevoral) created a website on Flipped Learning.  Please feel free to provide feedback.

There is much discussion around the buzz words “flipped learning” or the “flipped classroom”.  Flipped learning is not one set method of teaching content, but rather an ideology.  Some teachers completely flip their classrooms while others use a blended approach.  What is at the very heart of flipped learning, however, is creating active learners, not just participants sitting on the sidelines of their own learning.

As most teachers know, changing pedagogy always takes time and a lot of planning.  As well, just because technology is being utilized does not mean that student learning is occurring.  Teachers must use the class time they have gained to create interactive, student-driven lessons that allows for deeper understanding and knowledge making to occur.

Our group decided to create our presentation using Weebly because it allowed us the following affordances:  to produce a website that was visually appealing, to create several different pages of information, to embed videos and pictures, and to hyperlink information to other outside sources.  We used a variety of multimedia modes of representation within our website to reach all types of learners; we had written text, YouTube videos, created our own video (Camtasia), word pictures (Wordle), pictures, an electronic pin board (Padlet), and cartoon strips (Bitstrips).  Additionally, we added a comment portion to the “Literacy” page using a software program called DISQUS and Google Forms for the summary and reflection on the “Introduction” page.  We were truly embracing the concept that our viewers had competent digital literacy skills, being able to gain knowledge from each mode of representation we had placed in our website.

Within our website, we decided to focus on four areas of flipped learning.  They were as follows: a) explaining the concept of flipped learning, b) the literacy effects behind a flipped learning classroom, c) tools used in flipped learning, and d) feedback from teachers, students, and parents on flipped learning.  Also, in our reference section we linked sites that we thought were valuable sources of information about flipped learning as additional resources.  We concentrated on these four areas through the scope of video technology because we wanted to give a general overview of what flipped learning entailed.  We felt that there were too many aspects to truly do an adequate job if we were to tackle various pedagogies or all the different technologies used within the flipped classroom. Since this ETEC course deals with text and technology, we wanted to connect what we were learning in class to our own project.  In a way, this was putting theory (what we learned in class) to use.

As noted before, the flipped classroom is an ideology; it can be taught in many ways and use a wide range of activities.  Flipped learning is an example of constructivism and we had this in mind when we created our webpages.  To try to emulate the experience of the flipped classroom, our “Introduction” page loosely followed the ideals of such a classroom.  We had an interactive activity at the start that hopefully sparked the readers’ interest to learn more about flipped learning, then a video to explain what was the basis behind this classroom, and finally a reflection piece.  Reflection and student metacognition is a very important part of the flipped classroom because the learner needs to connect how and what they are learning to outcomes, content, and activities they are doing in class.  Our hope is that anyone visiting our site will get a feel as to what is involved in the flipped classroom.  References for the “Introduction” page were taken from educators that are immersed in the flipped classroom such as Ramsey Musallam, Dan Spencer, Andrew Miller, Jackie Gerstein, Brian Bennett, and Aaron Sams.

We wanted to connect literacy to the flipped classroom within the scope of digital literacy and educational technology.  Using readings from our class as well as external literary sources, the “Literacy” page was organized such that the reader first learns how literacy is being defined in the literature before moving on to the influence of emerging technology on literacy, the impact of this digital literacy on education, and the motivation for then flipping the classroom as a means of achieving literacy in the 21st century.

With a focus on how video technology is used in the flipped classroom, the “Tools” page identifies how content is presented and the tools needed to create, share, and reflect on the videos.  Different kinds of content can be covered in the videos and presented in a variety of ways by teachers.  While almost all videos include narration, other aspects may differ.  Videos may capture paper and a pencil, a digital whiteboard, a powerpoint, or even the face of a teacher. Tools have been made available to teachers to allow them creative control and to accommodate their varying degrees of comfort using technology.

In the “Feedback” page, we tried to provide not only teachers’ perspectives of the flipped classroom, but also those of students and parents.  We presented both positive and negative feedback to give a broader point of view of this classroom.  It is worthy to note that videos or additional resources made available for students also provided parents a resource to learn the material and allowed them to help their children with class work at home.

In conclusion, the flipped classroom is about embracing active student learning and educators being partners in their students’ learning, instead of dictators of facts.  The flipped classroom has many aspects involved with it, ranging from video production to the engaging activities within the classroom.  There is not one set way to teach a flipped classroom; each teacher must find what works for them.

Many aspects of the flipped classroom allow educators to provide opportunities to their students to produce 21st Century skills, as well as increase their digital literacy.

Lisa

 

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Digital Photography by Boon & Velasquez–ETEC 540 64B, November 24th, 2013

Hi,

Here is our collaborative project on Digital Photography:

https://sites.google.com/site/etec540digitalphotography/

Stacey & Jose

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Classroom Writing in the Digital Age

Hi Everyone,

The final project from the group Heather Moen, Janet LeBlanc and Keith Greenhalf is entitled “Classroom Writing in the Digital Age” is available to view at etec540classroomwriting.pbworks.com

Due to unforeseen circumstances one of our group members is delayed in completing their section so there will be an “Under Construction”  section.

Please feel free to comment on the wiki pages.

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Writing and Typing in the Modern Classroom

Please follow the link to our Prezi: http://prezi.com/bcqpegypqcjq/?utm_campaign=share&utm_medium=copy

This assignment was created by: Chenoa Dirks, Kuljinder Gill, Sabrina Quigley and Jessica Dickens.

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Literacy in the 21st Century: Revision of Traditional Approaches Essential for the Future

Hi everyone,

A couple of opening caveats regarding my project:

1. It is presented as two versions:

Version A: a prezi based off off the research that is intended to be presented at a Department Meeting to frame and open the discussion on Digital Literacy at my school where some have been less and enthusiastic.

As such, Version A is more open ended and does not have the pointed commentary, as in Version B, that would lead to heated disagreements. Rather, Version A is intended to be a guiding framework for an open and progressive discussion.

Version B: the formal research found below.

2. I was unable to link up with anyone sharing similar interests so I struck out alone on this one and focused the project on a specific issue related to both the course and recent goings on within my district. I hope to use this prezi to advance the dialogue on Digital Literacy within my school and district.

Version A: Literacy in the 21st Century: Revision of Traditional Approaches Essential for the Future

Version B:

As a teacher of secondary English and Social Studies I am constantly involved in discussions about literacy and society’s expectations of students in relation to life after high school. With a focus on all three of these factors, and the decision by my district’s administration to incorporate provincial electronic exams (eExams) in January 2012, it is clear that traditional concepts of literacy need to evolve to include media and digital literacy to fully prepare students for not only the roles and expectations they will face in the workplace and post-secondary institutions, but also the very real and present expectations of being able to successfully navigate and engage with an eExam. Although our curriculum does not encompass these skills and concepts, we must effectively include them or we will be sending our students to life defining exams without the support and preparation they deserve.

However, not everyone agrees that eExams are a positive move forward. On a number of occasions, English and Social Studies department meetings have divided along the lines of maintaining the traditional concept of literacy and questioning the move to eExams and digital literacy. Unfortunately, those who speak most vehemently on behalf of traditional approaches tend to have little understanding of what is meant by the term digital literacy and cannot situate it within a tangible reality. Opening a discussion which references contemporary notions about digital literacy will undoubtedly broaden the depth and breadth of our local debate. Insight into what researchers are saying about the importance of digital literacy in the new millennium will help us add clarity to the concept of what literacy means today, which can only benefit our students and our professional practice(s).

“Digital Literacy”

Dobson and Willinsky (2009) consider digital literacy as a new medium for reading and writing that is an extension of the traditional concept of literacy. Ultimately, digital forms of literacy extend access to a larger audience. The authors plot the emergence of digital literacy starting with computer use in the 1980s, the rise of hypermedia in the 1990s and end with a look at the creation of a networked information economy. The result of these three stages is greater ease of writing, linking of ideas and access to knowledge. Presently, we are debating the impact of digital reading and writing when historically, this wave started some 30 years ago. In our efforts to master traditional literacy, we have neglected to recognize and adapt our concept of what it means to read and write from a societal point of view.

Dobson and Willinsky (2009) contend that in the 1980s, word processing became popular as a result of increased personal computer use. As word processing increased, so too did written communication, which had global reaches. Hypermedia, seen in programs like Hypercard, allowed the linking of writing but remained obscure as it was limited to only high end workstations. However, hypermedia did offer the opportunity to advance education by, among other things, changing teacher-centered classrooms and introducing new forms of academic writing (Dobson, 2009). It becomes apparent that as these technologies advanced, there was little education for students on how to interact and manipulate these applications to their benefit. It is not surprising then that the 1990s saw novices becoming disoriented in associated networks (Dobson, 2009). We are at the same crossroads with eExams in that our students are not being educated to the level needed to successfully take on the hyperlinking and navigation requirements of the exam, complaining of similar disorientation and confusion when seated in front of the eExam.

Interestingly, the authors consider computer-mediated-communication (CMC) in the 1990s as an exponential growth in writing. CMC includes email, listservs, internet postings, online collaboration and chats or texting. Yet, we have not embraced these forms of reading and writing as literacy and ignore them altogether in our classrooms. On the other hand, provincial eExams have included digitally published posters and email correspondence as works that students must be able to read and respond to. If we continue to stick to only paperback novels read since the time we were students, we will produce digitally illiterate students.

Finally, as the computer became an integral part of global business and education there emerged digital divides between genders, nations, economies and languages. Many of these divides persist today but their impacts have been reduced through active programs and research on the part of government, education and private agencies. Such programs include UCLA’s World Internet Program, The Digital Divide Report, MIT’s One Laptop Per Child program, Brazil’s PC Connectado to name a few. While the three stages of growth explored by Dobson and Willinsky (2009) advanced literacy in the digital age, they also reinforced the existing gap between affluent and non-affluent nations.

 

“Reading Redefined for a Transmedia Universe”

It is argued by Lamb (2011) that traditional definitions of reading and books no longer apply in the digital age. Reading and writing, in fact literacy as we have previously understood it, have been impacted by digital technologies and as such, we need to re-evaluate what it means to read (Lamb, 2011). Lamb proposes expanding the meaning of reading to include not just interaction with text on a page but also to create meaning from symbols. The author starts with the traditional book and explores five e-reading environments: e-books, interactive storybooks, reference databases, hypertexts and interactive fiction as well as transmedia storytelling (Lamb, 2011). With reference to a number of other studies and articles, the author presents arguments that digital reading promotes new literacy practices through a multitude of emerging technologies such as tablets and smartphones. While a number of pros emerge within these e-reading environments, it is recognized that, especially with interactive storybooks, students who choose to read in a backward or non-linear fashion, permitted by navigation arrows etc., adversely affect their recall of the story (Lamb, 2011). Aside from the clear break from the chronological reading of a story, there may be other reasons for a student’s inability to accurately recall a story. For instance, students may navigate backwards to clarify their comprehension much like flipping the pages of a regular book. However, with the multitude of navigation options available, flipping directly forward or more specifically, using hyperlinks to jump sections, may be beyond the conceptual understanding of elementary aged students. If these concepts of media and digital literacy are not taught to children as they interact with such technologies, we as educators may be setting a segment of our students up for failure. In addition to the challenges that can emerge from simply navigating through e-text are that sometimes more distracting audio and visual stimuli that can also adversely affect learning (Lamb, 2011). The variety and popularity of e-reading environments requires educators to reconsider what it means to read in the digital age.

As evidenced by our Social Studies department’s attempt to use a Grade 11 e-text, we need to do more that tell them it is available online. Our students are well versed in reading and using traditional textbooks, but e-texts introduce a number of different affordances. Not all of these new approaches were favorable to students. In addition, we did not model, scaffold and practice them. One of the downfalls we experienced was that we, the teachers, introduced the e-text but still chose to have the printed textbook in hand in class. We inadvertently highlighted that we too were not comfortable enough to use the e-text and indirectly may have passed our biases and reluctance onto our students.

“Digital Literacy Research form an International and Comparative Point of View”

From a more global perspective, we explore the impacts of the digital divide and again a consistent root cause is a lack of digital literacy. Pietrass’ intent is to outline a framework for digital literacy and argues for a more international and comparative approach that assesses national, cultural, social and age differences between users (Pietrass, 2007). What we can take from this approach is that we cannot assume our users are homogeneous even though they reside in the Western world where the assumption is that they are ‘haves’. If we fail to teach digital literacies, our students will ‘have’ access to the technologies but will become digitally illiterate, ‘have nots’.

Pietrass (2007) systematically analyses a number of factors causing the digital divide and considers the implications and assumptions of each. The author begins by citing access to the internet as a paramount contributor to the overall gap, with media education as a secondary and income, age, economics and population density as tertiary contributors (Pietrass, 2007). In the author’s theoretical framework of digital literacy, internet access is a given with a focus on instrumental-technological and normative media-education (Pietrass, 2007). With specific reference to digital literacy as a specific media literacy, the author describes common internet activity as interactivity, virtuality and hypertextuality (Pietrass, 2007) predating similar arguments by Dobson (2009). Where this study advances educational discourse is in its insistence on the need for international comparative studies. Western nations seek to use media more effectively while digital divide issues leave other less developed nations behind. In fact, a 1999 recommendation to UNESCO at the “Education for the Media and the Digital Age” conference demonstrated an international desire to raise media literacy (Pietrass, 2007). Tied closely to the international debate on improving digital literacy is also the underlying assumption that as writing is essential for using the internet, it too must be strengthened under the common banner of improving literacy. The author raises an interesting point in that not only must education focus on the student, but a successful approach must also consider educating educators of digital literacy (Pietrass, 2007).

“Technology and Child Development: Evidence from the One Laptop per Child Program”

Cristia’s (2012) study evaluated the success of the One Laptop per Child (OLPC) program, which among other things aims to improve cross curricular literacy by providing the world’s poorest regions with laptops for students. Here digital literacy inequality between the ‘haves’ and the ‘have-nots’ is technologically bridged by a Massachusetts Institute of Technology (MIT) Media Lab product which was sold for $100/unit. This large-scale, randomized study, conducted in rural Peru, utilized both qualitative and quantitative methods to explore the effects of an intensive introduction of computers at school and home in comparison to isolated communities with low baseline access to technology (Cristia, 2012). In addition, the authors referenced other studies that explored OLPC programs in Nepal and Uruguay by way of identifying the value of previous work in the same field while indicating the differences to be explored in their research. The study explored education in Peru reporting only 17% of second grade students achieving the required standard on national standardized tests (Cristia, 2012).

The sample included 319 rural schools, 209 treatments and 110 controls and the study took place 15 months after the implementation of OLPC (Cristia, 2012). The numerous achievement tests, for Math and Language, and cognitive test, as well as questionnaires and interviews determined that OLPC program students did not demonstrate any statistically significant improvements in Math and Language but did show improvements in general cognitive skills (Cristia, 2012). The surprising lack of positive results in Math and Language were analyzed and attributed in part to two principles of the OLPC program which were not followed in many cases. Foremost, some students were not permitted to take the laptops home, as intended by the OLPC program, for fear of financial responsibility, on the part of the parents and school administration, in cases of theft or damage. Of secondary importance was the OLPC program’s reliance on Internet access for some of its applications. In rural Peru, Internet access could not be guaranteed (Cristia, 2012). This study advances the discussion of effective uses of technology in cross curricular literacy while highlighting the downfalls of programs that depend heavily on Internet access.

Of relevance to us is that we are statistically, 1.5 – 2%, below the provincial exam average in English and have been for at least the past 6 years. We have all participated in meetings scheduled by administration asking the tough question – Why? While no one is suggesting that the answer is poor teacher, we need to consider what we are and are not teaching. Somewhat like the Peruvian example, a number of our schools are within a relative ‘have-not’ category. We have seen the inclusion of an e-text in Social Studies 11 lead to no significant gains. Are we making similar assumptions to our Peruvian colleagues? The tablets and laptops that were purchased to increase technology use in the classrooms definitely did increase access to technology. But, the tech stays at school for reasons similar to the OLPC in Peru and only those 8 classrooms close to the wireless hubs have strong, dedicated wireless access. Those are not the same 8 classrooms where the laptops and tablets were placed. We made assumptions that simply having the technology would solve our challenges when there are other factors we overlooked.

“Digital Literacies: Web 3.0, Litbots, and TPWSGWTAU”

In an attempt to predict the future based on the rate and direction of the present, McEneaney (2011) frames literacy as even more evolved than simply what reading is and how we read. He proposes that in a Web 3.0 era, digital literacies will change who we consider a reader.

The author plots Web 1.0 as a high-tech bulletin board. He sees Web 2.0 as more social tool that made posting content easier. In fact, he claims that in a Web 2.0 world, we all became writers and readers (McEneaney, 2011). In the next stage, Web 3.0, he advances that notion that literary robots (litbots) will become readers and writers. The inclusion of litbots does not mean the exclusion of human readers and writers but rather the interaction of both humans and robots to aid and refine the web experience. With references to existing technology used by Amazon.com and Google, McEneaney (2011) illustrates that litbots would read and remember our actions and searches on the web. In essence, Web 3.0 would see litbots working tirelessly to refine and personalize our individual web experience.

While only time will tell if McEneaney futuristic hypothesis is correct, he does explore a thought provoking aspect of literacy. By thinking of reading and writing in terms of only humans as producers and consumers, the related in/output is limited by any and all aspects of the digital divide. So while computers and the internet have allowed the exponential growth of literacy argued by Dobson (2009) above, the potential explosion of reading and writing that could be done by litbots for humans, without human direction, is astounding. The social, cultural and ethical ramifications alone are complicated and exciting all at the same time.

Conclusion

The emerging message is clear. As technology advances and becomes more intertwined in our daily lives, without similar advances in digital literacy education we run the risk of widening existing digital divides both globally and locally, while leaving individuals digitally illiterate, confused, non-contributing members of society. Presently governments, institutions, administrators and educators need to expand traditional definitions of literacy to include digital approaches. In addition, considering the influence of the internet and technology, future research and education needs to focus on international comparisons to determine the next individual steps of schools, provinces and nations toward closing these digital divides. Promoting digital literacy is the direction forward.

 

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Final Project: The Impact of Communications Technology on Social Interactions

Hello, and welcome to our final project,

This project will look at the way that changing communications technology has impacted our social interactions. We have chosen to represent our investigation through a variety of media. To understand our project fully, you should begin by clicking on the link to our Pinterest board, which contains all of our information. You do not need an account to view this page, but feel free to sign into your account if you have one, and follow our board.

Our project investigates the implications of communications technology in general terms and then looks at three specific pervasive technologies, the changes within them, and the effects that these changes have had on our social interactions. Chandler (1995), cautions looking at technology too broadly; keeping this in mind this project focuses on some issues with technology generally, then investigates individual forms of technology as case studies.

We chose to use a variety of tools to share our information for many reasons. Initially, we wanted to use visual means to display our findings but we decided that, to make the project more cohesive, it made the most sense to begin with a written introduction to our project. This introduction allows us to clarify and frame our work, which is indicative of our comfort level with the written word and we realized that the information we felt was integral to the presentation made the most sense in the format we have chosen. Additionally, the content in the last sections, which is visual and auditory with little text, lent itself well to that particular format, because it was more specific and tied to objects and visual behaviours. Pinterest is another example of a Rip.Mix.Feed activity, as we have taken material of different formats from online sources and organized it in one collective space, giving it new meaning. By putting these multimodal pieces together in Pinterest, it gave us the opportunity to look at the three technologies we have chosen and investigate their impacts on social interactions while still providing the initial background and research in written format, giving us the opportunity, as well, to show, “our understanding and competent control of a variety of representational forms,” (The New London Group, 1996, p. 60).

We hope you enjoy our investigation,

Lindsay, Troy and Rebecca

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Rip.Mix.Feed. Using Dumpr

I chose to use Dumpr for my Rip.Mix.Feed. because I thought it seemed the most likely tool that I would use in my personal life, or for an activity in class.  I quite enjoyed it, as with most new technology that I try, however, I feel now that I would most likely be more motivated to use this for my own personal use than in my teaching practice.

The reason I chose this image, is because first of all, I like a simple, clean look to art.  Also, between my research project and my major project, I have been so immersed in the telephone for the last month and a half, that it seemed fitting.  The intricacies of the telephone are so amazing, and when you learn about the growth of the phone, to mobile phones, to having mini computers in our hands, it is such a lot to take in.  On top of that, to see how all these different ideas have changed society (more than you just think about at any given time) and education is amazing.  So I chose this effect for this photo because it shows how all these pieces fit together, and it seems so simple, but can be really challenging to wrap your mind around it when you see every little piece.

I think that one of the drawbacks to using this in the classroom is the cost associated with it, and the potential for students to use it for a different task than the one I’ve assigned.  I feel that it may be worthwhile in the technology course I teach, but not in any other.

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Kerpoof and Rip.Mix.Feed

I created a story using kerpoof.com. I was motivated to explore this application because of my final group project on graphic novel creation. I am always looking for new and engaging tools for story creation in my elementary classroom. Kerpoof.com offers a few different choices for story creation including Movie Making,Tell a Story and Make a Picture. Students are able to tap into their personal learning styles and find an entry point into their work no matter what level they are at. Something new on the kerpoof.com site is a mobile app. This would open doors for students to participate in knowledge building activities anywhere, anytime. Kerpoof allows for discussion connected to online safety and security as students do not give out personal information to be a member. Responsible digital citizenship is another important discussion that can arise from using this platform as students must make responsible choices when choosing to share their work with a global audience if they choose. The differentiation that is already built into this site for my learners was appealing.

I have created a story about teenagers and the impact of social media using the analogy of “snowball applications”. My story can be viewed at the link below.

http://www.kerpoof.com/#/view?s=2gs11ea@jgo3cgi1c000-d-4ce7e2-x

Some drawbacks I found with this program included the multiple steps to creating a story, saving it then finding it again when logging on again. There seemed to be an increased amount of time involved with loading the program each time a screen change occurred. Not sure how patient my upper elementary students would be with this many steps and waiting for loading. I do think it is a program worth investigating some more though as I found the more I worked with it, as with any program, the more savvy I became with creating.

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